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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.32 Open Testing Needed (Not Today)


GOPHUR
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This is a thread to keep track of items that are fixed and need confirmation testing.

Vehicle State Issues: on fire etc.

http://forums.wwiionline.com/showthread.php?t=325876

Crew can control vehicle after death

http://forums.wwiionline.com/showthread.php?p=5287471

Stuck cursor / black screen at launch

http://forums.wwiionline.com/showthread.php?p=325403

AA Flak and hit effects are hard to see

http://forums.wwiionline.com/showthread.php?p=5202272

Plane explodes with no kill credit

http://forums.wwiionline.com/showthread.php?p=5143483

Grenades stick to ceilings

http://forums.wwiionline.com/showthread.php?t=331254

Edited by GOPHUR
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I'm not sure if this is the place to ask, but was any progress made on addressing the strange performance issues with trees/grass on certain video cards?

Wondering if we'll be testing out that in open beta, if anything happened on that front.

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I'm not sure if this is the place to ask, but was any progress made on addressing the strange performance issues with trees/grass on certain video cards?

Wondering if we'll be testing out that in open beta, if anything happened on that front.

No. Will likely have some work for upcoming performance enhancements for China support.

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