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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Infintry AI - Possible Tweaks?


gtanner
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I'm still feeling that the infantry AI in game is far to deadly and not a great mechanic.

Since EWS is in game now this kind of AI in my opinion doesn't really need to exist, but if it must can it not be reduced a little to reflect an actual trooper firing.

Currently if it fires you are pretty much going to die with no time to even react and go prone. Could the rate of fire and accuracy not be reduced so it acts more as suppression rather than a magic laser guided bullet machine.

I made my dev contribution... i request this and 1.33 being the 3rd person inf upgrade :).

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