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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Terrain problems


tater
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There are many objects floating in mid air (2d floor of a depot height). Billboards, haystacks, oil drums, sandbag emplacements. All over the map, I .reported a few yesterday.

Also, is the (really incredibly awesome) new building not set to ruin right now? I could not damage it with dozens of sap charges, plus emptied a few ATGs, shermans and B1 bis worth of ammo into it.

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Some of the urban (large) building blocks no longer destruct due to performance issues that creates. The floating stuff in beta is either already fixed in house or being fixed, and you should see that gone next patch.

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Please retest all of these tater. I don't have the .reports but we're going live very soon. Really need help on this one.

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