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1.32.0.11 Smoke issues


dweeb
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Tested this with others on the beta server and they all saw the same thing as I did: If you look at smoke from chimneys (for example, smoke at one of the big previously RDP factories) it looks fine but if you move the smoke to the right edge of your screen it freaks out badly, and looks like a tornado in a drug trip. Some others were reporting the same issue with some other forms of smoke as well (particularly the brit gren) though I only personally witnessed it with the chimney smoke.

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wow you beat me to it. :D

2ccrq6r.jpg

also noticed flying black smoke when I was running in auto walk mode, firing the mp40 and immediately reloading. Suddenly flying black smoke flew right at me. I couldnt recreate it though.

Edited by Matt6767
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Seeing the same thing ... ONLY if the chimney is on the right hand side of the screen.

Also seeing the weird smoke issues from bullets striking the ground, and mortar shells.

Spawned at Gophur's FRU in the beta server and found that the mortar smoke would go crazy, as would smoke grenades, ONLY if I was facing south east.

I lobbed several smoke grenades at various points of the compass, and the only time I could get the crazy smoke effect was when facing in a south east direction.

I have a great screenshot showing exactly what I mean, but for some reason I am no longer able to post attachments to this board :(

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Found issues with smoke produced from bullet impacts, random smoke puffs would appear on the screen and sometimes shoot across the screen. This is repeatable(most of the time) when firing at distance.

It can be an odd 1-2 puffs out of place similar to the tornado effect. Or maybe 10-15 that shoot across the screen a few seconds after the bullet hits.

smokeissues.jpg

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