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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.32


swdsman
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Seems to run really laggy. The map seems to stutter when moving. Both of my cores are maxed out. Will test some more once I can spawn

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I wish I was technical enough to be able to really give you some helpful info but I will atleast try to explain what I saw and I know a many of my squadmates saw last night. For me I haven't had an issue with lagging since 1.31. 1.32 however gave me an incredible amount of trouble. As for lag, mostly above cities (flying around Givet,) but it really didn't matter what alt I was at. It most certainly was the worst anytime you were in a fight, fps would drop from 50-60 to under 5 often. From the way ea was bouncing around it appeared that many of my opponents had the same issue. Lag did happen however at anytime and at anywhere. For example I was gaining alt N of bertrix last night at about 4.5k looking forward and the my fps dropped to 2-4 several times.

Then the largest issue was the cthl and game lockup. I had this approximately 7 to 8 times last night. Happened most commonly going into a dive but also happened several times flying straight and level. This seemed to happen to several of us at the same time but not everyone. Example: Two of us were in a dogfight, the other 3 of us were diving in to help. 2 of our games locked up at exactly the same time. The others were fine for that mission. One of the more interesting instances however was a situation where my wingman and I were flying ne of givet at 4k and literally as soon we cross over the aws grid w of givet (BK i think from BJ, not positive) by wingman's game locked up. I flew a little further west, circled back around, and then my game locked up at almost exactly the same place on the map which struck me as odd. It made me think a little because it seemed as though the other situation where 2 of us locked up at exactly the same time, may have been crossing the line just west of givet. I have no idea how that could possibly be related, but it was a weird coincidence.

As for bailout or despawning out of mission I myself did not see this issue last night but I did have one squadmate that had his game crash everytime he tried to spawn out. So a bit of a different issue there.

SPECS.

windows 7 home prem 64

AMD phenom X4 3.0ghz

ATI 4870 HD 1080

8 gigs DDR2

soundblaster X-FI

(I am sure there is more information that is helpful but god knows I have no idea what it is or how to get it.)

S! Hope this is even somewhat helpful.

dab

Edited by dabar0n
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Did a reset of my pc and it went away. Every menu was laggy. When I clicked on a bde to join the map moved obscenely slow to the location of the bde. Game was almost unplayable

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