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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.32.5.7 HUD problem


Slpr
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loaded the last version and i got the problem that i can't move the HUD windows anymore (except the chat window) and resize the minimap.

so long slpr

WinXP 32 SP3

nvidia 8800GTS 260.99 drivers

Intel 6850 @3GHz

4gb DDR3 ram

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another thing that caught my eye was the Origin and Target markers ingame (see picture below). i'm not sure if they are intented this way, but i want to propose they turn off as well when i turn the complete HUD off. another point would be, when i place an ralley point named ORIGIN or an attack point named TARGET on map, the ingame visualisation does not change like they do in the map.

so long slpr

markers.JPG

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You can toggle the way point markers to off in the preferances. With them off it allows you to once again move the huds.

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