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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Waypoints visability


badger77
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Just logged in and seen the target waypoints for first time.

I spotted one while driving a tank - Went to gunner position and it's still visible even without magnification. i.e if your looking at the inside of your tank hull you still see the waypoint icon and the lettering.

Stayed permanent no matter what internal position you switch to and of course on all external as it should be.

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Yeah It's a simple case of intended function not been realised by first time spawner :)

Spawning in town as inf you can see the target and origin tags have a metre tag associated.

Been far away in tank it just seemed odd seeing this target sign pop up inside the tank rather than just been viewed via external or magnified.

In town in a building it makes more sense as inf

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Well they obviously need iteration so we're taking all feedback on these.

I'll probably start a thread for ideas next week.

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