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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

FOCUS TEST TUESDAY 22nd FEB


DOC
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We'll be having another "focussed testing" session with the new infantry in OPEN BETA tomorrow, Tuesday the 22nd February at 2:00pm CST (that would be 8:00pm GMT) and everyone interested is welcome to attend.

The primary purpose is to pin down all the things that the enormous infantry update work has changed, that isn't where it should be, and get it there for a quick and speedy release of v1.33 to everyone on the campaign server.

Things like:-

*animations

*textures and the new kit objects

*look and feel

*most of you who have taken an active role in testing will be familar with the list fo stuff Gophur has been asking for with his pinned threads and posts

(remember that skeletons, meshes and animations and lots of associated functionality were completely redone to make this update possible, so lot's of it is still raw and unfinished)

S!

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