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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

New patch (beta) v1.33.0.11 TESTING FRIDAY


DOC
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We'll have a new build up with lot's of fixes and furtehr development.

2:00pm Friday February 25th (that's 8:00pm GMT)

Paratroops from Montfaucon (Allied) and Etain (Axis) to meet over Verdun and fight it out.

Fighter pilots are asked not to shoot down paratroop transports or we'll have to remove fighters from beta testing

(and we need them for air to air combat testing so this would be less than ideal)

After some time testing paratroops, we'll move up some ground brigades to contest the town

We're looking for glitches, bugs, broken functionality but don't use .report to make reports.

Figure out what the bug is (if you can replicate it that is what we really need reported) and drop us a post here in the testing forum.

It helps if you spend some of an evening or whenever getting aquainted with what is already reported, what isn't, and any progress we have or are making on known issues.

Thanks and let's get this puppy ready for prime time!

S!

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