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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Chat Bug?


roner
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Dont know where to post this... maybe not a bug, but hurts.

If attacking a town you make a mission to defend the attacking FB: you cant read target channel!!!

So, i was defending an FB during an attack without any chat, needed to change to attack mission, and lost mi defensive FRU.

This is simply BAD, FB defenders need to know hows attack going...this is bad for FB defense.

Is a bug or was planned like this? :confused:

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After initial load of the game, if I try to type a "." first in the chat bar it will freeze further typing in the chat bar, though it still continues to receive chat from all programmed channels. I have to escape out of the typing and type in letter then as example type .rdp then delete the letter and hit enter to prevent the chat bar from freezing. This was happening to me in offline mode too while trying to type in the benchmarking commands per the thread about FPS.

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