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Tank Despawn Problems


VOLCOL
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I just finished up from 2 sorties near Marle in a stuart

I had some serious errors with despawning.

Audio Problem:

The audio for the kill shot ( the hit audio from an ATG/Tank) this was extremely loud and sounded as though it was played over itself 3 times. There was also a fair degree of stuttering with it.

Not sure if you're included a new larger calibre audio sound - or whether it's supposed to be like that ( as I've never really been shot at with a German 75mm +)

Despawn Error:

I am either directly put into the despawn tab - on one occasion - having received the hit audio problem, it automatically opened the despawn tab and skipped the 10 second wait in about 3 seconds.

On the second occasion ( see below also) I couldn't open the despawn tab - it opened twice and closed itself, but worked the third time ... then... MRP yes... I was hit by the dreaded Mr P after this error

Note: I received both deaths from a Pak 40

System:

windows 7 64 bits

Radeon HD 6800

4GB DDR3 RAM

2.8 Ghz i5 quad core

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I think it is related to the despawn timer bug which Ramp just fixed. It was randomly ignoring the despawn time value and just making it 0. It's possible that it was so fast that it client got out of sync with the host but I don't know that for sure.

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