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Instant out of game feature


geeezer
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Repeditly myself and others are just instantly not in game and back on desktop. No error messages - just out of game.

It happens to people in USA and Euorpe. Occasionally in groups.

It does to seem to be more comon in high population periods.

Unlike CTHL crash you apparently do not have to restart game a second time to get back in.

I am running Windows 7 on a quad core pentium with 8GB memory.

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sems ot happend moslty to me when i drive 40 min from back town and am about to pawn an et armamda.... 3rd teim in 3 days..

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Not sure if it's the same issue, but on two occasions both of my monitors have blinked off for a second, then come back with the game CTD. Most recent error:

[Tue Jan 06 07:33:56 1970] Netcode2:66.28.224.145 Opening 66.28.224.145...

[Tue Jan 06 07:33:56 1970] Netcode2:66.28.224.145 Opened

[Tue Jan 06 07:34:08 1970] Netcode2:66.28.224.145 Established

Date and time: 3/21/2011 20:58:44

Program compile time: Mar 11 2011 12:50:36

File version: 1, 33, 0, 255

GL Vendor: NVIDIA Corporation

Renderer: GeForce GTX 260/PCI/SSE2

C++ Exception: class std::runtime_error 'Out of memory' at address 7585B727

OS-Version: 6.0.6002 (Service Pack 2) 0x300-0x1

[7585B727] (KERNELBASE): : RaiseException

[00CDD63B] (ww2): :

[007D2859] (ww2): :

[009A59B4] (ww2): :

[009A824B] (ww2): :

So seems to be yet another memory error. What's interesting is that there isn't a "Service Pack 2" for Win7/64, so things appear to be a bit more jacked up than usual.

Both times this happened, I had just created a mission and had clicked to spawn in. Running 260.99 drivers and will upgrade for the hell of it, but this looks more like a problem with object memory allocation to me. Sigh.

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