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#5363 - Footsteps and sachel sounds


nobipure
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Lately I have noticed that I rarely hear sachels being placed anymore... I have watched an EI place a sachel on me and head nothing. I have watched an EI place on other tanks or on FB's and heard nothing. I probably hear enemy sachels 10% of the time when I should, and friendly sachels about 30% of the time.

Footsteps are another issue, I hear them about half as often as in the past, when I am sure I should hear them... Like above, I watched and EI RUN past me at 20m and place a charge on an FB and heard no sounds at all. No footsteps, no sachel placement.

Thread link from motorpool:

http://forums.battlegroundeurope.com/showthread.php?t=358650

S!

Nobi

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I am the same , I do not hear anything , even from commander in up position ..no footsteps , no clanking of weapons and equipment .. I spend most of my time looking around me waiting for a boom as I blow up ..

I get light footsteps from ei when I am infantry , but not in a tank.

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Only hear footsteps when ei is sprinting, never hear charge placed on any thing only when using the sapper its self.

As a tanker at the moment you have to basicly fire a shot then check your area for ninjas then fire the next shot.

Add in the normal sapper needs changing line (cos they do) and i think that covers it.

Edited by dm79
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Try this

When you park your tank and turn off engine make sure the gas is zero before you turn off engine and then you hear everything.

If you 1st turn engine off and then set gas to zero you hear nothing

Cheers

Vonkurt

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You *should* be hearing nothing.

You guys have been spoiled rotten for years.

____________________

motormouth:

Much as Romzy's posting style can give me headaches (and the fact that he's "NEVAR WRONG!!"), that post pretty much nails it on the head.

sgtchief:

romz you['re] my damn hero

sydney:

Ya know, at first Romsburg, you rubbed me the wrong way and I wasn't a fan. But over the past 12 months, you have really grown on me. You're precise, well spoken and although you are sometimes a little harsh, you are most often correct and in proper context with your responses.

irelandeb:

indeed he's one of the few voices of common sense on these forums

jw:

If you're going to argue with Romz, do your homework before you post. He gets it, and you can't teach common sense, you have to be born with it.

pete, linc & julie:

I can't say [any]thing else [than] that the ban was justified considering that you have an 'impressive' TOS history....

owilde:

The only thing worse than being talked about is *not* being talked about.

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With our commander out above the tank .. I don't think so . We should be able to hear exactly the same as if we are infantry

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You *should* be hearing nothing.

You guys have been spoiled rotten for years.

____________________

Infantry guys are spoilt rotten you should not hear anybody walking

BTW tested with DM79 the engine off ONLY after throtle is zero works for him

Cheers

Vonkurt

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You *should* be hearing nothing.

You guys have been spoiled rotten for years.

____________________

Oh yes, my mistake... This is from commander posn when he is unbuttoned, engine off. So I think we should be hearing something.

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I was just in a city and didnt hear sapper come up on me or the satchel.If your gonna have these unrealistic sappers thn at least should be able to hear them.

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I was just in a city and didnt hear sapper come up on me or the satchel.If your gonna have these unrealistic sappers thn at least should be able to hear them.

You drove your tank into an enemy city without being part of an organized attack force and you want to lecture about something being "unrealistic"?!

If tankers in WWIIOL operated their tanks in a manner that was at least a shadow of a reflection of an idea that resembled realistic tank operations, we wouldn't need sappers at all.

Each day in our woefully underpopulated game you tankers lose more tanks than were lost in the entire war, due to your ridiculous antics with them.

And you want to lecture about realism.

Get real.

____________________

motormouth:

Much as Romzy's posting style can give me headaches (and the fact that he's "NEVAR WRONG!!"), that post pretty much nails it on the head.

sgtchief:

romz you['re] my damn hero

sydney:

Ya know, at first Romsburg, you rubbed me the wrong way and I wasn't a fan. But over the past 12 months, you have really grown on me. You're precise, well spoken and although you are sometimes a little harsh, you are most often correct and in proper context with your responses.

irelandeb:

indeed he's one of the few voices of common sense on these forums

jw:

If you're going to argue with Romz, do your homework before you post. He gets it, and you can't teach common sense, you have to be born with it.

pete, linc & julie:

I can't say [any]thing else [than] that the ban was justified considering that you have an 'impressive' TOS history....

owilde:

The only thing worse than being talked about is *not* being talked about.

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You drove your tank into an enemy city without being part of an organized attack force and you want to lecture about something being "unrealistic"?!

If tankers in WWIIOL operated their tanks in a manner that was at least a shadow of a reflection of an idea that resembled realistic tank operations, we wouldn't need sappers at all.

Each day in our woefully underpopulated game you tankers lose more tanks than were lost in the entire war, due to your ridiculous antics with them.

And you want to lecture about realism.

Get real.

____________________

And your real point in this conversation is ???

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Try this

When you park your tank and turn off engine make sure the gas is zero before you turn off engine and then you hear everything.

If you 1st turn engine off and then set gas to zero you hear nothing

Cheers

Vonkurt

Why didn't you just say that in your other thread?

I'll test that out.

====

Test 1

  • spawn pzIII and start engine (A)

  • spawn another pzIII and move away (B)

  • have B commander open hatch

  • B starts engine throttle full

  • B turns engine off

  • commander listen to A

  • B starts engine throttle zero

  • B turns engine off

  • commander listen to A

I didn't notice any change in the volume of A.

I did correctly notice how hard it is to hear sounds from a buttoned up position.

Not sure what else I'm looking for here.

Now back to footsteps and satchel sounds. I'll have to do some more testing. My expectation is that in a buttoned up tank you can't hear inf footsteps. Maybe slightly in an unbuttoned tank.

You should as an INF be able to hear people walking near and behind you.

Edited by GOPHUR
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Hi Gophur

This is in a Pan and Dac , that with commander's hatch open and commander out , I can't hear inf footsteps or satchels being placed . Never buttoned up as at that point I expect to get sapped if I am stopped .

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And your real point in this conversation is ???

That Canadians are real dense.

____________________

motormouth:

Much as Romzy's posting style can give me headaches (and the fact that he's "NEVAR WRONG!!"), that post pretty much nails it on the head.

sgtchief:

romz you['re] my damn hero

sydney:

Ya know, at first Romsburg, you rubbed me the wrong way and I wasn't a fan. But over the past 12 months, you have really grown on me. You're precise, well spoken and although you are sometimes a little harsh, you are most often correct and in proper context with your responses.

irelandeb:

indeed he's one of the few voices of common sense on these forums

jw:

If you're going to argue with Romz, do your homework before you post. He gets it, and you can't teach common sense, you have to be born with it.

pete, linc & julie:

I can't say [any]thing else [than] that the ban was justified considering that you have an 'impressive' TOS history....

owilde:

The only thing worse than being talked about is *not* being talked about.

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  • 5 weeks later...
Why didn't you just say that in your other thread?

I'll test that out.

====

Test 1

  • spawn pzIII and start engine (A)

  • spawn another pzIII and move away (B)

  • have B commander open hatch

  • B starts engine throttle full

  • B turns engine off

  • commander listen to A

  • B starts engine throttle zero

  • B turns engine off

  • commander listen to A

I didn't notice any change in the volume of A.

I did correctly notice how hard it is to hear sounds from a buttoned up position.

Not sure what else I'm looking for here.

Now back to footsteps and satchel sounds. I'll have to do some more testing. My expectation is that in a buttoned up tank you can't hear inf footsteps. Maybe slightly in an unbuttoned tank.

You should as an INF be able to hear people walking near and behind you.

GOPHUR, has this (Now back to footsteps and satchel sounds. I'll have to do some more testing) been been looked into any further? any further testing as of yet with the sounds since 1.33??? Because something DEFINATELY has gone wrong with the sounds, this seriously needs adressed sir.

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Gophur,

I did a dot report a few nights ago, my beddy was sitting next to squaddie in 6lber atgun east of empty town. He was firing at mg towers 1.8km west of us.

We sat within ten feet of each other for quick get-away if needed. I turn my view toward him (track-ir) and see puffs of smoke from each of his shots, but no other sound.

It is very possible that I turned off engine then set throttle to zero as described above.

The point of this post now continues to the "other" thing you need to know to look for.. which is:

engine off, outside sides sounds were quiet..

engine on, outside sounds would appear..

throttle up slowly, all battle sounds around you outside will increase with throttle.

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Interesting... I've not had these sounds issues recently... everything had been working decently sound-wise for me in this game. Then I read this thread... log into game... and voila! now I have these exact same sound issues albeit while playing infantry.

I placed a satchel on a PanChar... no sound for satchel placement nor any sound from the resulting explosion (and its death).

I fired several rounds at an approaching EI (with K98) and no sounds heard on my end but the EI obviously heard them for he turned around to see where they were coming from (then he died).

Then I'm killed by something and never heard anything firing let alone firing at me.

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Yea this is terrible, it's like the game almost forces people to buy a decent sound-card. Even my soundblaster-audigy 4 is not playing the game sounds right. This is for the birds!!!

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Me, it is the other way around.

  • Placing a satchel is very loud.
  • opening map, loud
  • doin some function in map, loud
  • etc
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Gophur,

I did a dot report a few nights ago, my beddy was sitting next to squaddie in 6lber atgun east of empty town. He was firing at mg towers 1.8km west of us.

We sat within ten feet of each other for quick get-away if needed. I turn my view toward him (track-ir) and see puffs of smoke from each of his shots, but no other sound.

It is very possible that I turned off engine then set throttle to zero as described above.

The point of this post now continues to the "other" thing you need to know to look for.. which is:

engine off, outside sides sounds were quiet..

engine on, outside sounds would appear..

throttle up slowly, all battle sounds around you outside will increase with throttle.

Yup thats what I got are you using 5.1 or 7.1 like me or just stereo like Gophur ?

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Good question. I need to order some surround speakers for the office. I got the SB X-Fi in but haven't used it yet.

We mostly quit buying sound cards years ago when the on board got to be capable.

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Haven't been able to test in beta Maxx as the server is acting up with the new host code. I'll pop on to training and see if I can replicate:

The point of this post now continues to the "other" thing you need to know to look for.. which is:

engine off, outside sides sounds were quiet..

engine on, outside sounds would appear..

throttle up slowly, all battle sounds around you outside will increase with throttle.

I have no reason to believe I'll be able to replicate this but I'll give it a try.

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Yea this is terrible' date=' it's like the game almost forces people to buy a decent sound-card. Even my soundblaster-audigy 4 is not playing the game sounds right. This is for the birds!!![/quote']

How old is your driver?

We don't want anyone to buy soundcards. Neither does any modern system builder. There is basically no need as onboard sound has proven again and again to be as good for surround gaming, better in many cases.

I for one will never put another sound card in a system I build except for the express purpose of doing QA for those remaining few who still use them.

This is my personal opinion and I'm sure there are many holes in it.

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