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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

tree's


raven4
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doing some forest fighting and had to easy kills as a sniper but my bullets were magically hitting a invisible lining around trees. Example, ei 200 m from me. I shoot which includes shooting between 2 trees and my bullet stops and acts like it hits a tree.

another occurance, i'm using a tree as cover. move out enough to see a lmg and shoot him, but my bullet stops as soon as i shoot like it hit a tree. Basically tree's are acting wider than visually.

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They are, the collider is a cylinder around the trunk, the diameter comes from the widest part of the trunk which is generally just below ground (depending on the terrain) so usually its a bit wider than the trunk in the middle. When we move to a newer version of Speedtree we may be able to make it a bit more accurate.

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