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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

game unplayable


Netfytr
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I've always suspected the AI flak of being a cause (but not a definitive one) of several problems:

Stutters

MRP (Getting shot down by flak used to be an automatic MRP for me)

Falling through the Earth

The problem is testing it. I do not have the same issues on the training server as I do on the live server because my frames are tripled from what I see in campaign. On the live server I get max 60fps now with everything turned off or way down (I use to get this steady with everything on and at max pre 1.33) and it has frequent drops to 5-7 fps. In the training server I bounce from 120 to 150 with drops into the 70's... obviously that is not very noticable.

Oh... and for general info.

windows 7 64 home prem

3.0 amd phenom II X4 black ed.

ati 4570 HD 1gig

8gigs ddr2

soundblaster x-fi

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iyeah i think it does have something to do with explosions. the first time it happened to me, i was right on the tail of a stuka, he dove out and when we got close to the ground he dropped his bombs to kill me and blink(&%^*$ ctd. second time i was tailing a 110 and letting him have a 3 second blast from 50 ft away. both times there was explosions right in my face. this conversation is going to just keep sounding worse so im gonna end this . but you know what i mean:cool:

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