Jump to content
Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Feedback - Multicrew Broken?


Kidd27
 Share

Recommended Posts

It seems in order to avoid having a "greyout" button and not spawning in with ur multi, the crew must be waiting for the pilot to join the mission.

If the pilot is waiting on a crew member to join the mission, when you attempt to spawn in, the button greys out and you sit there.

kidd

Link to comment
Share on other sites

  • 1 month later...

I'm spawning with a buddy in a German BF-110. First round, buddy the pilot enters the world (after accepting crew join) - to find my nr. 2 not able to enter the game world.

Then we do the exact same thing only this time I spawn as nr. 2 and now the pilot is unable to enter the game world.

Rats, please revert to original state or fix this. Appreciated..

Link to comment
Share on other sites

Only noticed it on guns with 1.32

If you multicrewed a bofors everytime you try to hitch you unhitch when you finally hitch you got firebug when hauled then when you unhitch you cant deploy.

Dont know if its fixed

Cheer

Vonkurt

Link to comment
Share on other sites

I've tried this six ways from sunday and not having any issues. Doesn;t seem to matter who first requests the join or if the vehicle is reserved first or who hits the spawn button. I can't find an order that breaks.

Can you please post a step by step? Here's my replication method based on your post:

  • P1 creates mission
  • P1 reserves Stuka
  • P1 requests crew
  • P2 joins mission
  • P2 requests to join vehicle
  • P2 accepts P1
  • P1 accepts P2
  • P1 hits spawn
  • P1 and P2 spawn MC Stuka
  • Correct functionality
Link to comment
Share on other sites

Tested just now on a Axis BF110-C with yet another buddy. Both on position 1 and 2, we now both enter the game world.

We had the issue just before that (Saturday). Maybe it's our latency (we're in Western Europe) but that's just a wild guess for me. We have 20Mbit+ on downstream, maybe an obstacle got in the way ?

Anyway thanks for looking in!

P.s.: Off for a break around Longwy. Never would have known the place if it weren't for the WWIIOL map (and fights). Nice to get in the minds of people :D

Link to comment
Share on other sites

I've tried this six ways from sunday and not having any issues. Doesn;t seem to matter who first requests the join or if the vehicle is reserved first or who hits the spawn button. I can't find an order that breaks.

Can you please post a step by step? Here's my replication method based on your post:

  • P1 creates mission

  • P1 reserves Stuka

  • P1 requests crew

  • P2 joins mission

  • P2 requests to join vehicle

  • P2 accepts P1

  • P1 accepts P2

  • P1 hits spawn

  • P1 and P2 spawn MC Stuka

  • Correct functionality

Ehrm.. i think almost ??

P1 creates mission

P1 grabs a 110

p1 (is now commander) and hits the req crew button

p2 (is gunner) request a commander

p1 selects p2

p2 hits enter world

p1 hits enter world.. nothing happens (button greys out.. then comes back green)

p2 gets into the game without the commander... (he cannot jump to the commander seat either)

Edited by leanderj
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...