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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

side login delay is fubar


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Just had to wait 50 (fifty) seconds to log allied during TZ2 with double double on 2 allied towns, Ath and Jurbisse. The 2 allied aos didnt even have ews triggered. I know they lost 3 in a row but this is a wee bit too much.

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It was 60 seconds sidelock logging in and 65 sec spawndelay on axis at 9am american west coast time today... I ranted already GRRRRRRR

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