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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Evryone Loves New Naval Movies About Bugs Discovered..


maxxim
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Celebrating Ten years Of Navy Bugs that have gone untouched... yep, the bedford truck and fairmile have been around that long.. dont think the flyboys would like their planes banking the wrong direction or looking top-heavy.

Someone once said the bedford truck was hacked to make a boat in this game.. Now the physics of the bedford truck seems to apply here where navy hydro-dynamics would say boats should have different physics.

Who are the rocket scientists who made the physics of airplanes, wind tunnel testing, and yet failed so poorly in creating a navy?

Do we really want to drive trucks on water and pretend we are in a sim? Look how the boat reacts by watching this video.

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Edited by maxxim
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Bugs like this is what prevents many Navy Sim players from joining this game. The Navy needs to be updated from it's current state. Many historic Naval battles occurred and would be very exciting to recreate. I have several Subsim players who would make the switch in a moment if it was worth it. Would love to see some progress!

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And the HUGE explosions of the 5" dd shells that look like 1000 pound bombs going off

truely horrid

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What would be even more telling is if someone (with movie making skills) created a compilation video of EVERY gameplay/coding issues afflicting this game.

We'd all die from old age before the video finished.

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What about the way you can plaster a bboat or dd with bombs and cannon and it ddosnt sink catch fire and all crew still working fine.

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