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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

A Series of Bugs


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Regular server weirdness, Leuven AO was pulled randomly without any announcement. Not ten minutes. Excuse if it was done before, didn't see the clear.

Secondly, you can sneak one of the small german ATG's through an AB murderhole. Rather interesting trick.

Thirdly, for this intermission, it appears the rank requirement for units was not removed.

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TY Sir.

1) I hate that. Really want to move to timed AOs where you place it and it stays for X time or until you win (capture) or lose (run out of supply). Working on some plans for changes to these and moves now called "Proposals". Keep an ear out for it.

2) Yeah. Not really a bug but... Well, yeah.

3) OOps. Bad tool set. Trying to get time for KFS1 to improve it so we have saved presets for intermission and campaign but damn he is busier than...

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