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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

How can you compete with lag death.


imded
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Today in Camp 72. Got killed before the guy even showed up.

How can you compete with that?? :confused:

And on top of that my JoyStick craped the bed too.

So, I can't play inf (because of the above) and I can drive/fly anything. :mad:

Might as well unsub. Oh wait a minute, I am screwed for a year.

This really sucks rocks.

The only thing I can do, maybe, is shoot atr/snipers/mortors from a distance. That will get old fast.

Need to make mortors able to fire further away and a higher kill radius. :D

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Today in Camp 72. Got killed before the guy even showed up.

How can you compete with that?? :confused:

And on top of that my JoyStick craped the bed too.

So, I can't play inf (because of the above) and I can drive/fly anything. :mad:

Might as well unsub. Oh wait a minute, I am screwed for a year.

This really sucks rocks.

The only thing I can do, maybe, is shoot atr/snipers/mortors from a distance. That will get old fast.

Need to make mortors able to fire further away and a higher kill radius. :D

There are a few things you can do you:

- max player limit and reduce the rest of the graphics, you can avoid close-quarters fights I mean this don't wait inside a building for an enemy to show up be more aggressive instead be the one who get inside a building, about driving switch to keyboard it's still fun and efficient you just to remap some keys and get used to It about Flying you are really screwed since you can pilot attack planes with keys but you can fly a transport plane dropping paras which will do good for you team.

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We're getting ready to redo the key based controls. I'd love suggestions on what to do to make it more standard to other games and how to improve it. What do you remap now?

Sorry to hijack but since it wasn't really a bug report anyway...

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