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squared fort bunker entrance glitch bug


matamor
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it happened twice to me in the last week and enough is enough

some people fount a way to get inside a bunker from outside without getting by main entrance which I reported each times. it seems that they use that little escape for sniping and go throught by joying their keys and mouse over by different players and that should be fixed asap. much appreciated

  1. there is no way they can get in by jumping a roof inside bunker, no building around to jump into from outside (ex : namur sab)
  2. there was no presence of def efru inside bunker area - i came in first and check everything around to make sure there is none
  3. of course, they always smgs!
Edited by matamor
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You can get in by parking a climbable vehicle next to one of the low spots in the wall. Inf can then climb on the vehicle and walk off into the compound. It's been that way since they put the new farm type bunkers in. It's not a cheat.

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Yup, what SgtFury says. It is used by both sides and IMHO, a perfectly valid tactics.

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You can get in by parking a climbable vehicle next to one of the low spots in the wall. Inf can then climb on the vehicle and walk off into the compound. It's been that way since they put the new bunkers in. It's not a cheat.

Sorry fury but in both occasions, there was no truck near the wall or ets so they could have been helped to climb into it I can proove it. (other bunker was Leuven). That was not designed to let people go throught without any artificial help cause there was none. THey couldn't made fru boxes on wall as well, we had a spawnable in town less than 400m (andenne cp in namur sab & tienen spawnable at leuven bunker) so yeah they discovered a way to do it.

Rats made a single entrance for everybody. If rats would have like to build two entrances for Fort Bnker, they would have done it. It's a clear glitch and needs to be fixed asap.

Edited by matamor
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Sorry fury but in both occasions, there was no truck near the wall or ets so they could have been helped to climb into it I can proove it. (other bunker was Leuven). That was not designed to let people go throught without any artificial help cause there was none. THey couldn't made fru boxes on wall as well, we had a spawnable in town less than 400m (andenne cp in namur sab & tienen spawnable at leuven bunker) so yeah they discovered a way to do it.

Rats made a single entrance for everybody. If rats would have like to build two entrances for Fort Bnker, they would have done it. It's a clear glitch and needs to be fixed asap.

Not sure if it still works but did we not use to be able to glitch on top of the mortars of other mortarman ? I think thats high enough to do the run move over the gap. Will have to verify to be sure though.

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With a tall enough vehicle (sherman, for example) you can get over any part of the wall by having them park next to it.

I'm still playing around with other spots that don't require vehicles.. IMHO it's not a glitch to have people come in through ways other than the front door. It's standard tactics for current infantrymen if it is at all possible.

If people are clipping through walls that's another story, but getting themselves to go over walls, no discontent at all from me.

Edited by firebugs
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With a tall enough vehicle (sherman, for example) you can get over any part of the wall by having them park next to it.

I'm still playing around with other spots that don't require vehicles.. IMHO it's not a glitch to have people come in through ways other than the front door. It's standard tactics for current infantrymen if it is at all possible.

If people are clipping through walls that's another story, but getting themselves to go over walls, no discontent at all from me.

Thanks for the video. There was no vehicle in both occasions.

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Unable to replicate any clipping on this object. There's one at Fort Montgomery offline if you want to try it.

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