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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Teh world is flat!


firebugs
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I drug the map along in-game for 45 minutes and got latitude and longitude marks that don't exist on the real globe, so I'm inclined to believe the WWIIOL world is flat.

Also, it is missing America. ;)

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I drug the map along in-game for 45 minutes and got latitude and longitude marks that don't exist on the real globe, so I'm inclined to believe the WWIIOL world is flat.

Also, it is missing America. ;)

Not sure that this thread is about a bug so much as an observation, but...

I have occasionally wondered how gps was implemented for the game and suspect that you are correct, it seems to be flat earth. The most recent reason for wondering dates to the RAT's introduction of the dreadful European Uni-Cloud as "weather" which makes it somewhere between extremely unlikely and impossible to level bomb factories from 5k+ since they are obscured.

However, there were plenty of people who claimed that this was just a matter of figuring out the geometry (or is it trigonometry?) of dropping from x AGL at y TAS which would give you a horizontal distance assuming bomb fall was == aircraft speed at release and thus a precise drop point could be marked relative to the target's gps. So all you have to do is release when you hit that drop point.

My problem with this is that it could only be literally true with N->S or S->N bombing runs because while distance per minute of latitude is constant, distance per minute of longitude depends on latitude and varies significantly between the equator and the poles. It is less dramatic between say 51 (Whitstable) and 49 (Amiens) degrees, but my math says that a degree of longitude at the former is 2.47km narrower than a degree at the latter. That would make it almost impossible to use a simple formula to drop bombs from any direction that ignored location unless a flat earth model was in place. And please don't pick at my math, I am just making a point, not trying to pass a test.

Is flat earth a bug? I doubt it, but perhaps GOPHUR or somebody will rise to the bait now and respond to your thread. :)

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Total flat which you can see at higher latitudes as the terrain is stretched. Distances get off as well.

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