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Not a New Allied persona! UI & CSR FEEDBACK


fxmmauser
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I always wonder why Axis players always populated the top killers etc.. in CSR initially I though it was due to more skillful players and even when allies won a campaign axis would still be the majority on top ranked players.

So while playing allies I realize that killing axis while French or British are counted separately this does not happen on the axis side since killing French or British are counted together.

This means stats do not represent the real top players and can for example hide combat effectiveness of some weapons and units.

With the introduction of the USA this will just further deteriorate the situation according to this picture release that shows one further allied persona.

factions.jpg

Allied persona stats should be merged together and only be known has the allied faction the same goes for axis if there is ever any introduction of other persona.

moreuserfriendlypersonn.jpg

(* Has seen on this picture a layout similar to this would already give the new player knowledge of his friends and foes and hide the ugly persona models from NAVY & AIR avoiding the need to model them)

This would also simplify the UI and be more user friendly for new players and avoid the need go to persona screen to switch to another allied persona I know this can be done via map but I'm sure that new players are not aware of this.

I also seen on a community support forum someone asking if he could be British while being French this would end future doubts about this topic.

Brigade Screen

On the brigade Screen the player would see every faction brigade name plus a small flag icon representing the brigade country army.

Conclusion

This doesn't seem to require to much work in terms of Combat Stats since its only a matter adding values, it would greatly improve the community knowledge of real good allied players.

And the addition of USA should be done only with this simplification in mind.

Edited by fxmmauser
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Already on the agenda, will look for the thread later when I have patience for vbulletin's search.

However, having them separate actually better reflects combat effectiveness, so while top 100 need to be combined allies vs axis (and rank/points), individual sorties should still be unit specific.

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Not only should they be combined by side, but also by type. In other words, the best rifleman should count ALL the rifle stats for that side, Air, Navy, and Army rifleman; Same for the rest. ATGs could be grouped as well as AA, then 3 groups for Lt Tank, Med Tank and Hvy Tank. Air and Navy would have two mains stats, Air to Air kills stat and air to ground kills stat. Same for Navy, boat to boat kill stats and boat to ground kill stats.

There doesn't need to be a Navy rifleman stat, etc. Just one rifleman stat for side, Allied or Axis.

I suppose one could break out (i.e. look at) stats by specific country and type, i.e. I just want to see my French Navy Rifle stats. But the top 100 should include stats from all soldiers of same type from every branch on one side, at least imo.

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Not only should they be combined by side, but also by type. In other words, the best rifleman should count ALL the rifle stats for that side, Air, Navy, and Army rifleman; Same for the rest. ATGs could be grouped as well as AA, then 3 groups for Lt Tank, Med Tank and Hvy Tank. Air and Navy would have two mains stats, Air to Air kills stat and air to ground kills stat. Same for Navy, boat to boat kill stats and boat to ground kill stats.

There doesn't need to be a Navy rifleman stat, etc. Just one rifleman stat for side, Allied or Axis.

I suppose one could break out (i.e. look at) stats by specific country and type, i.e. I just want to see my French Navy Rifle stats. But the top 100 should include stats from all soldiers of same type from every branch on one side, at least imo.

yes please

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In case of allied top smg, rifle, AA, ATG it should still be discriminated a percentage of the number kills with the French or British equipment.

For example:

clicking on the top rank of rifle player it would show that 60% of kills was done using the British rifleman and 40% with French rifleman.

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In case of allied top smg, rifle, AA, ATG it should still be discriminated a percentage of the number kills with the French or British equipment.

For example:

clicking on the top rank of rifle player it would show that 60% of kills was done using the British rifleman and 40% with French rifleman.

I don't think the top 100 lists need this level of fidelity. But...I would also like to see the CS&R overhauled to provide more of a wire-tap interface where the raw data was accessible and the community to create the tools they wanted to pull and organise the data.

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Since the Americans aren't in the campaign the question is moot but...

What "class" would the BAR be in? Everyone already complained when we put it in the LMG class.

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Not an expert on that weapon at all, but my quick look on Wiki says "in practice, it was most often used as a light machine gun and fired from a bipod".

Now, not sure how accurate that is, but I would guess as a LMG. Also, I would have to use it in game to see how I used it to see how I would classify it personally.

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In an assault rifle class, along with an eventual STG44.

The eventual US member of the LMG class should be one of the Browning .30 MGs.

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Since the Americans aren't in the campaign the question is moot but...

What "class" would the BAR be in? Everyone already complained when we put it in the LMG class.

Probably need a new class if you plan to add a counterpart to our dear and charming neighbours :)

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Since the Americans aren't in the campaign the question is moot but...

What "class" would the BAR be in? Everyone already complained when we put it in the LMG class.

It's in the right place the BAR was used as a weapon to lay suppressing fire and play a similar role in USA squads like the mg 42 played on axis squads.

(Just quote stuff from Wikipedia about the BAR to explain your decision)

In case of M1919 US light machine gun it wasn't used often in a squad level and required more men to move it and carry the ammunition also the M1919 could not be fire from hip or standing.

If you really want to make every allied happy make a 20% chance of when spawning US LMG instead of the BAR its the M1919 LMG but can't be fire from the hip, standing and must be deployed to shoot.

But seriously fuse French, British and USA in only one on the persona even if its only on the persona screen did you see how big it is with USA and the other poorly model navy/air personas this wouldn't scare so much new players...

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Since the Americans aren't in the campaign the question is moot but...

What "class" would the BAR be in? Everyone already complained when we put it in the LMG class.

ATG

i bet it will be able to kill most axis light/medium tanks

:D

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In an assault rifle class, along with an eventual STG44.

The eventual US member of the LMG class should be one of the Browning .30 MGs.

The BAR was an LMG, not an assault rifle. It fired a full powered cartridge on automatic to suppress the enemy. That's not an assault rifle, that's an LMG. In Army use it was a dedicated machine gun and nothing else. Even the way the Marine Corps used it, it wasn't an assault rifle, it was a rifle-machine gun hybrid. An assault rifle is something completely different, a rifle-submachine gun hybrid.

The only weapon the US fielded in WWII comparable to the Stg 44 was the M2 Carbine. If the STG 44 ever comes in, which it won't for several years at least, then the M2 Carbine should be the US match for it.

Edited by brogan123
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It's a light light machine gun.

IMHO it should be able to be fired while aiming down the sights in the standing, kneeling, and prone without deploying the bipod (with considerable recoil), and be able to deploy the bipod on the usual surfaces.

The widely accepted definition of an "assault rifle" is a light weight, select fire (semi or full auto) rifle/carbine that fires an intermediate cartridge (between pistol and full fledged rifle). The BAR is simply too heavy for this, AFAIK it doesn't have a semi-auto setting, and it fires full-powered M2 ball or M2 AP .30-06 rounds.

Likewise, the M1919 is a medium machinegun and is considerably heavier than the BREN, Fm29, and Mg34 (bipod only).

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IMHO it should be able to be fired while aiming down the sights in the standing' date=' kneeling, and prone without deploying the bipod (with considerable recoil), and be able to deploy the bipod on the usual surfaces.[/quote']

Yes I think that would be a great idea. Its historic advantage was that despite being a machine gun, it was the size and weight of a rifle, and could be used as such. It was worse than a pure light mahine gun because of its small magazine and incredibely low rate of fire, and it will be the worst LMG in the game, so we should definitely be capable of using its historical advantage of firing it without setting it up.

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It's a B.A.R.,

It will not be called a "Light Machine Gun" in the UI but as far as weapons classes go in the CURRENT game, it will function as one, and that includes scoring, for the time being.

When we have more weapons and can create properly functional new classes outside the current paradigm, that will be when we do that.

We're simply employing a means to an end and we're not at that end yet.

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When we have more weapons and can create properly functional new classes outside the current paradigm' date=' that will be when we do that.[/quote']

When you do what?

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Tatonka never had a problem getting bot french and brit rifleman in top 10 LOL

Well I don't want to be on TOP 10 I want to be Top 1 ! And takes me twice the time I need on axis.

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Well I don't want to be on TOP 10 I want to be Top 1 ! And takes me twice the time I need on axis.

not necessarily, jsut go cap a bunch :D

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When you do what?

when they are able to add additional weapons classes is when they will start differentiating weapons like the B.A.R. from true LMG's.

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Playing with the Bar offline I don't think there will be many complaints with it being used as a "light mg".

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