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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

#5642 Luger sounds wrong


wetspot
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The Luger's firing sound is that of a satchel being placed, and when the bullets strike something you can hear smoke grenades go off. The Panzerschreck audio is that of a mortar being fired.

No American RPAT.

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from our announcement earlier today:

Oh yeah' date=' the US Bazooka guy is not available offline and online he's missing his pistol and knife, these will be fixed in the next patch. [/quote']

Also the pistol sounds thing is already fixed but missed this build, and we don't have the rocket soundfile finished so the mortar sound is strictly a placeholder till then

PS: if you know a kickass panzerschrek/bazooka rocket launch sound file we would be interested in it's format might use that one

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The bullet hole of the luger emits a satchel fuse sound, its fun to play with, basically sound files got mixed up heheheh

But I was told by other guys on TS that it seemed to transmit different sounds for different players, something to look in maybe if it wasnt just a simple sound file mislocation error.

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