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#5662 RPAT needs penetration hit effect


chiapet
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Can we get an AP round hole for the Rpats? this way we can see where we are hitting.

this will at least allow us to check to see if the "sweet spots" are getting hit.

obviously this would be for testing puposes, buuuut, if im not mistaken, both the Shreck and Bazooka left tell tale holes where they penetrated. might be a consideration.

either way, for testing at least please.

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Yes we must have this.

The game suffers already from much lack of gameplay feedback for the player CRS should not keep letting things pile so easily.

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rather have something better than a "impact/penetration" decal, because :-

1. the hole is going to be tiny at most effective RPAT ranges

2. you won't see it most of the time when you need to

so we'll be working on something count on it

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