Jump to content
Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Great Work on the Beta!


westy
 Share

Recommended Posts

I am happy to say I noticed a nice improvement with the new netcode. The enemy targets were much easier to following and not once did I notice any lag warps. As a side note, my FPS saw an improvement as well.

The muzzle flashes seemed much smaller than the current ones. Have they been changed at all? I found it more difficult to spot the enemy firing from the bushes.

Any chance on tweaking the audio a little for close by ricochets? They sound a little too muted at the moment. A nice startling crack-pow, with some visible dust kicked up might get people to keep their heads down.

Thanks for the sneak peak! Looking forward to the live transition!

Cheers

Link to comment
Share on other sites

Also... forgot to mention... with the lean function removed there were a few problems with some windows with frames blocking the view; in both standing and crouched positions.

Cheers again...

Link to comment
Share on other sites

Thanks for the feedback. I've shared this with the team. I would really like to see more near miss feedback.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...