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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.34 Offline Bugs and Feedback List


fxmmauser
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I get Huge FPS spikes lose gets worse if Corpses are present on offline test( HD 3850, WinXp32, 2GBRAM), With 4 US anti tank corpses was getting from 110 fps down to 11 ( audio gets affect by this and gets all screw up).

Missing US sniper reload bullet animation when reloading a bullet before the last one.

German ATR HEAT satchels are smoke grenades.

If you are prone press Shift you stand you wont be running while your 3rd Person animation is running you hear also the running audio.

US smg still has 2 bullets on magazine.

British Smg Left arm climbs when shooting on ironsights very weird looking.

British lmg stays on screen while switching to pistol.

Some spots on the g43 weapon are invisible and you can see the ground.

g43w.jpg

US BAR undeploys with left mouse button but Wont deploy while British and germany will.

US AUTO-Rifle (BAR) shakes fast when deploying.

US AUTO-Rifle (BAR) left hand should be on top of the stock holding the recoil instead on the ground would look a lot better.

US BAR holding hands something looks weird.(Is it just me?)

barsomethinglookweird2.jpg

US M1 garand Missing an arm when proned.

nohand.jpg

US SMG holds the smg on an invisible grip maybe copy the axis animation

Corpse Weapons no longer drop on the ground?

M1 Garand Peephole could be a little bit over enlarged?

Grenadiers cant no longer shoot nades while on ironsights or moving?

No handsome animation of reloading Bazookas :(

Of screen messages.

offscreen.jpg

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yeah the german atr HEAT does change to smoke rounds upon placement and goes up to 4, but still pictured as a charge until its released it which it then turns into a smoke nade

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G43 On selection screen says 8mm x 57mm IS this is the same ammunition has the K98 or MG 34 why keep 2 names that show up on different weapons that used the same ammunition call it just one or another or added that 8mmx57mm was also know has the 7.92x57mm.

The M2 50cal should had been redone looks ugly and will feel to some resub accounts that the game still remains the old one.

The RPATs you can't kill a tank at 100m with middle sights at 50m but you can with sights at 100m kill both the tanks at 50m and 100m which will be where most kill will be done.

Tank tracks decals don't show up on the offline test?

Edited by fxmmauser
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I get Huge FPS spikes lose gets worse if Corpses are present on offline test( HD 3850, WinXp32, 2GBRAM), With 4 US anti tank corpses was getting from 110 fps down to 11 ( audio gets affect by this and gets all screw up).

First report I've seen I'll keep an eye out.

Missing US sniper reload bullet animation when reloading a bullet before the last one.

Unable to replicate. Fire 4 rounds. 1 round left. Reload. All reloads show bullets.

German ATR HEAT satchels are smoke grenades.

Fixed for .35

If you are prone press Shift you stand you wont be running while your 3rd Person animation is running you hear also the running audio.

Ticketed. Fixed .35.

US smg still has 2 bullets on magazine.

Known Issue. No fix pending.

British Smg Left arm climbs when shooting on ironsights very weird looking.

Ticketed #5876

British lmg stays on screen while switching to pistol.

Ticketed #5877

Some spots on the g43 weapon are invisible and you can see the ground.

Ticketed #5878

US BAR undeploys with left mouse button but Wont deploy while British and germany will.

Correct functionality. Weapon deploys with b aims with rt mouse. I tried to have it do both but it would always try and deploy when you wanted to aim.

US AUTO-Rifle (BAR) shakes fast when deploying.

Ticketed #5879

US AUTO-Rifle (BAR) left hand should be on top of the stock holding the recoil instead on the ground would look a lot better.

Give me some references.

US BAR holding hands something looks weird.(Is it just me?)

No it looks weird. These are all shared animations so they don;t match up real well in all circumstances.

Ticketed #5881

US M1 garand Missing an arm when proned.

Ticketed #5880 Probably won't fix. Would look bad.

US SMG holds the smg on an invisible grip maybe copy the axis animation

Maybe. I'll ask. No ticket.

Corpse Weapons no longer drop on the ground?

Ticketed #5882

M1 Garand Peephole could be a little bit over enlarged?

It is but it is in line with the French adjustments I think. Until we have depth of field I don't really want to mess with it.

Grenadiers cant no longer shoot nades while on ironsights or moving?

Never could AFAIK. Just tested 1.33. Grenadiers cannot aim with cup attached and cannot fire grenade while moving.

No handsome animation of reloading Bazookas :(

Nope. Since you can't load it yourself, and we don;t want to make you crew it and well really, animations are a time sink it gut cut.

Of screen messages.

Known Issue.

-----

Great testing. Thank you. I would ask though that in the future you please put one bug for one thread. It makes integrating feedback with our bug system a lot easier for both testers and QA (also known as me!).

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Fx, in the game preferances set to preformance (requires a game restart) and retest the fps thing.

Just outa curriousity.

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