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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

US Sniper (PICTURE) - Updated


synxer
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If the WWII US sniper had thicker cross hairs and that is correct, then it should be that way in game. Don't even try the 'give me a great sniper rifle so we can play' argument. If that is the case, I can use the 'give me Panzers with better armor' so I can play argument......

So, make things in this simulation as close to historically correct as possible; and of course, some concessions will have to be made for balance, but don't blatantly make a sniper rifle better than it was.

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Did someone punch the german sniper in the eye to make his vision worse? EDIT: the sight seems smaller too

EDIT2: it is

Edited by uglyboy
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The dirt mask is missing on that thang. Will ticket.

The other sights are getting a look at too.

BTW if the missing dirt smudges make you a better shot, well...

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the hole brigthness of the scope is important, gophur, specialy at night or when the targ is in the shade.

thank you for having a look on this.

p.s.: i would like to discuss a bit on the shooting model of the game. where would be the proper place to open a thread?

Edited by rafaelbr
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The dirt mask is missing on that thang. Will ticket.

The other sights are getting a look at too.

BTW if the missing dirt smudges make you a better shot, well...

Missing the dirt and having a bigger sight both give you better awareness so yeah.

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