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Graphic glitch in prone at south oriented upstairs 1.34.0.35


clone9cz
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nvidia 580

1920x1200

fps-south-oriented-stairs-1-34-0-35.jpg

tested units:

  • german rifleman
  • german RPAT

Affected objects

  • stairs, 10+ various buildings at Avelgem
  • debris, few buildings in ruins at Avelgem

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AI ATG sandbags have similar problem at 50.46.52N 3.26.39E

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I was checked some my videos and collision model of hand grenade was not good too at session. Roof's textures was not represents real hand grenade collision +-10". Its not looking like graphic bug in my eyes now.

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