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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Feedback - WEDNESDAY STRESS TEST


GOPHUR
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during the group FFA i was in the ruins, inside the main building, tried tossing a nade. Heard it throw, but still showed it in my hand, total went from 4 to 3 then it blew up..killed me

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Was hit by someone I survived but he got the kill credit I was severely wounded thought but could still kill.

Still lots of bugs with killing, I killed players but no info on the units.

Also Saw a player killing me while warped on 3rd person death view.

I think that killing a player with tracks tank still award no kill and says the player was killed by AI or Himself.

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Cellhost(5):126 not connected

Mission results pending

And unable to spawn any unit after getting that cellhost not connected :( [Required to exit the game]

Edited by fxmmauser
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Not sure if this is a bug but,..

Shot and wounded with 15% health, so no longer could run naturally. When lieing on ground prone i could no longer 'GET UP' from prone using the move / run command, i.e shift and W. Kept initialising 1/2 asecond of movement and then dropped me prone again.

- Gameplay was relatively smooth with only a lmiited number of 'fast player' movement as i guess host catches up.

Also rapid assualt looks v nice, can't wait for it.

Regards Morn

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Clicking "Save changes" in keymapper = Instant CTD.

Can you replicate?

Also can anyone else replicate the grenade issue?

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Can you replicate?

Also can anyone else replicate the grenade issue?

Load game, spawn in (any unit), open keymapper, click save changes (no changes need to be made), get booted to desktop. Works every time I try to do it.

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Also bushes seem to have been popping into existence and disappearing again. The dark green ones. North side of Roubaix.

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Noticed 3rd person friction (possibly network?) issues, particularly when people go prone from a sprint - they will slide along the ground for several metres, as if they've dived down onto an ice rink.

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Load game' date=' spawn in (any unit), open keymapper, click save changes (no changes need to be made), get booted to desktop. Works every time I try to do it.[/quote']

Ticketed.

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