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AB Captured, town remains American


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Due to a SLIGHT miscommunication the Axis captured Tour AB in the Beta.

The town remained under American control.

I'm not sure if this is a bug or a new change to prevent misconceptions like the Brussels-Temse issue about two camps back in relation to AF movement.

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I'll bet that the host doesn't yet realize the Americans are allied, it'll be something simple like that

KFS1 is knee deep in some ugly alligators, but I'll pass this on to him when he comes up for air

thx

S!

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Test 1

  • .cpinfo tourcoing
    • fr owns
    • fr controls

    [*]Axis place AO on Tourcoing

    [*]Tourcoing AB reports 'not capturable' - Correct (not contested)

    [*]Capture factory cp "power station"

    [*]hmm... also reports not capturable

    [*]let's try a depot...

Grr... Beta host is currently fubar.

Can you explain the bug a bit better? How do you know the US still controlled it?

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Test 1
  • .cpinfo tourcoing

    • fr owns

    • fr controls

    [*]Axis place AO on Tourcoing

    [*]Tourcoing AB reports 'not capturable' - Correct (not contested)

    [*]Capture factory cp "power station"

    [*]hmm... also reports not capturable

    [*]let's try a depot...

Grr... Beta host is currently fubar.

Can you explain the bug a bit better? How do you know the US still controlled it?

I was there when this happen its quite simple:

Live sever:

-Axis town

- Allieds cap 1 CP and 1 AB

- The axis town icon changes to allied town icon because allies own the AB meaning they "own" the city but town still contested.

Beta server:

-US town

- Axis get one, cp town contested

- Axis cap AB , they now own the city but the town side icon is still the US and not the axis icon as seen on live server.

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I was there when this happen its quite simple:

Live sever:

-Axis town

- Allieds cap 1 CP and 1 AB

- The axis town icon changes to allied town icon because allies own the AB meaning they "own" the city but town still contested.

Beta server:

-US town

- Axis get one, cp town contested

- Axis cap AB , they now own the city but the town side icon is still the US and not the axis icon as seen on live server.

This. And hovering over it with your mouse where it brings up the pretty little menu says "This town is American owned"

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I was there when this happen its quite simple:

Live sever:

-Axis town

- Allieds cap 1 CP and 1 AB

- The axis town icon changes to allied town icon because allies own the AB meaning they "own" the city but town still contested.

Beta server:

-US town

- Axis get one, cp town contested

- Axis cap AB , they now own the city but the town side icon is still the US and not the axis icon as seen on live server.

Ok these are both confusing.

Here's how this should work.

Ownership - last side to own all facilities in a town

Control - last side to won all the military facilities in a town

Spawn - you must own and control to be able to spawn from military facilites

  • Allies own the town

  • axis capture a depot

    • the town is contested

    • allies own

    • allies control

    [*]axis capture the only ab

    • the town is contested

    • allies can no longer spawn here

    • allies own

    • axis control

    • the icon should still be allied, they still own the town and the axis cannot spawn here

I think that's right. *scratches head*

I'll play with this on beta.

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Test 1

  • Allies place AO on Dienze
    • 2pdkg1 deployed at Dienze
    • Axis own Dienze
    • Axis control Dienze

    [*]Allies capture Dienze-Gent Depot

    • Dienze contested
    • Axis own Dienze
    • Axis control Dienze

    [*]Allies capture Dienze AB

    • 2pdkg1 redeployed to Ooudenard (fallback)
    • Dienze contested
    • Axis own Dienze
    • Allies control Dienze
    • map icon shows de (there is no flag, no forces here)

This is expected functionality.

Please repeat the test and report. If this is not what you are seeing on the live server it should be.

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Test 1
  • Allies place AO on Dienze

    • 2pdkg1 deployed at Dienze

    • Axis own Dienze

    • Axis control Dienze

    [*]Allies capture Dienze-Gent Depot

    • Dienze contested

    • Axis own Dienze

    • Axis control Dienze

    [*]Allies capture Dienze AB

    • 2pdkg1 redeployed to Ooudenard (fallback)

    • Dienze contested

    • Axis own Dienze

    • Allies control Dienze

    • map icon shows de (there is no flag, no forces here)

This is expected functionality.

Please repeat the test and report. If this is not what you are seeing on the live server it should be.

Most certainly not what's happening on the live server. A campaign or two ago, Axis had Brussels, and almost every town around it. The only one that was not capped was Temse. We went in and took the AB, town then showed an Axis icon and we were able to move planes into Brussels. We then lost the AB once more and failed to get the town, but were able to move planes into brussels like the AF was buffered from AB capture.

So the next question then becomes, is buffering having control of all surrounding towns or owning all surrounding towns?

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By "move planes" I assume you mean moved a brigade there not U-Haul?

I'll try and test live when beta gores out.

What I described and listed is expected functionality.

For clarity sake towns don't have flags they have icons. Flags usually refers to brigades but depots also have ownership flags.

Unless you own and control a town you should not be able to move brigades into that town.

Edited by GOPHUR
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Yes. From capturing the AB of Temse, the game recognized Brussels as buffered and allowed us to shift Luftwaffe brigades into Brussels, despite us not owning every single town around it, just controlling them.

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