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Focus Test - Scoring


GOPHUR
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Scoring is in and ready for test. Test anything you can think of and put your results below, eve if there are no bugs.

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Here's my initial scoring test.

Nothing critical here except making sure rank up works. Need .setrank to work. In the mean time I'll try and do it through KFSONE tools.

AAR

Sortie

  • unit - ok
  • spawned - ok
  • despawned - BUG - always shows n/a and always RTB - #5985
  • started - ok
  • stopped - ok
  • time on mission - ok
  • killed by - ok

Summary

  • result - ok
  • kills - ok
  • captures - ok
  • points scored - ok
  • next rank - ok
  • guarding points - ok
  • notes – don't know how to test this

stats

  • kills - ok
  • captures - ok
  • units hit - ok
  • AIs hit
  • AI repaired is missing - #5992
  • bridges hit - ok
  • bridges repaired -ok
  • factories hit - ok
  • Can you repair factories - #5992
  • firebases hit - ok
  • scored resupploues – not scoring, unclear on rules - #5994
  • Also /ammo not transmitting - #5994
  • guarding kills - #5993
  • capper kills - #5993
  • when I kill a defender the capture bar goes away - #5993

kills

  • accurate list of kills - ok

Mission Summary (cumulative sorties)

  • points scored - ok
  • promotions – unable to test , need set rank - #5989
  • points to next rank - ok
  • next rank - ok
  • favorite unit - ok
  • best unit - ok
  • worst unit - ok
  • sorties (qty) - ok
  • time on mission - ok
  • kills - ok
  • captures - ok
  • moblie spawns – can't get anything here #5995
  • rtbs - ok
  • rescues - ok
  • mias - ok
  • kias - ok
  • units hit - ok
  • ais hit - ok
  • bridges hit - ok
  • bridges repaired - ok
  • factories hit - ok
  • firebases hit - ok
  • scored resupplies - #5994
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Next Up:

  • check MC bombing/scoring - BUG Ticketed
    • crew never moves

    [*]do you get a kill for pilot kill when he is on the AF?

    • no

    [*]when he's on the ground but not on AF?

    • no

    [*]Are plink kills working?

    • doc says yes

    [*]If you bomb a building with an inf inside do you get a kill but not a hit?

    • yes

What else can you guys think of?

Edited by GOPHUR
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I want to test but I can't make missions :( to test.

The game needs server defense missions there should be always a static defend cp/ab.

A player spawns he would become leader of missions despawned and the server would take lead.

Missions=Content and much of that content is lost due to lack of players available or willing to make them.

I have seen tanks locking only an AB while cps were still owned by the defender and with ATG on the list but no1 posted missions for the cps which result on alot of bad gaming experience for the defenders.

This needs serious attention the game is too depended on players good will to generate content for other players on this case and it's the same after 5 years at least.

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Run over an EI with stug G got no kill said he was killed by AI he then went anti tank got my gunner I run over got Kill credit to me , then run him over 2 more times said he killed himself or by AI again.

- If I wound or wound very badly an EI I got kill credit but he still lives

- I Wounded an EI got kill credit RTB Respawned He killed himself with a nade said I had kill him on chat despawn had no credit kill(due to having it earlier)

Edited by fxmmauser
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Kill credit is in the military sense and is not related to the targets RTB status.

Killing a tank does not mean literal kill.

INF are wonky though because you get credit for the kill because he is mortally wounded even if he lives for a bit. Going to try and fix that up at some point.

No plans to encourage people to run other players over.

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