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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Kill + Killed issue


usmcwolf
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Dear team,

I tried the 1.34 this morning. I will wait the campaign before having an opinion, because the actual Deathmatch style game isn't really my cup of tea.

However I noticed a very annoying bug -

When you shoot someone, he always have 2 or 3 sec before he actually dies. As a result, everytime you try to kill someone standing in front of you, he kills you too. Building fight are almost everytime a "you get both killed".

In previous version, I already noticed that they is a thin delay between the time you kill someone and the time he falls, but that wasn't even a second. Now, it is really annoying - it doesn't matter how faster than you ennemi you are (or are not), you will kill and die every time.

I hope you will be able to improve that.

Nice work on the game anyway ! :)

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We continue to work on improving this. And this SHOULD be a lot better in 1.34 than previous versions but Oliver is still working out kinks in the host. Hopefully this will improve.

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