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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Big Bug like starship troopers big


optik
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cant climb any rubble or destroyed walls anymore, this needs to be fixed as it litteraly changes the game, no more vantage points to be taken around towns. the guy just clips into the wall instead of climb it.

and despite that other guys failure to see the problem, well tell me if an average human would not be able to get themselves on a roof top. but whatever it changes the game for those of us that dont exactly want to run and gun in alleyways like headless chiken noobs.

so ya its a big bug and it needs killed.

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Several changes to the infantry collider. Please provide some specific examples so I can show them to the coders to see if we can improve this.

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Theres a 3 story building in a good chunk of towns that features a bottom floor with a staircase that has a landing on the 2nd floor, and then up to the 3rd floor. Decent sized buildings. Used to you could, when it was destroyed, climb out the corner by the stairs, then up the side of the wall and onto the roof.

Hope you don't mind Optik, took this from your earlier thread.

SShot1306.jpg

Edited by COMPANY0
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It happened to me also on that rubble right side in the picture ( not that specific rubble, just some rubble). I wanted to climb over it and instead got stopped after running 30cm over it, changed the angle and i could run over it again, still you get stuck sometimes.

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Agree completely, many of my favorite sniping spots are no longer available. If nothing else, you can no longer climb prone to the final step of a church tower and then slither out the window and drop onto the roof. You can still get there by going around to the window behind you, but why should you have to do that?

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