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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Game unplayable FFS


Fallsjgr
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You might want to check your servers every now and then CRS. Tanks floating all over the place 15-20 second infantry lag. Really?

-Fallsjager

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Sounds like they borked the krsco and bronco69 code and made it apply to all players now.

Oops, I mean bug. It's just a bug.

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Patience is a virtue. Remember the shakedown intermission? That's what we're doing right now, to get this stuff taken care of now. I'm sure CRS are busting their asses as I write this, trying to get as much fixed as they can humanly manage.

So, cut em some slack. They are only human, and there aren't very many of them :)

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Patience is a virtue. Remember the shakedown intermission? That's what we're doing right now, to get this stuff taken care of now. I'm sure CRS are busting their asses as I write this, trying to get as much fixed as they can humanly manage.

So, cut em some slack. They are only human, and there aren't very many of them :)

We're paying to be beta testers. It's 2001 all over again.

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Up until it started spazzing out it was actually really good, much better than yesterday so hopefully they're getting close.

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Well, if more folks had gotten on the beta server, like they were asked, maybe things would be going smoother now. I'm as guilty as anyone else, as I only got on there once or twice. But the fact remains that big patches like this require testing and fixing in order to run smoothly.

Something to tuck away for the future, perhaps, in any case.

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Well' date=' if more folks had gotten on the beta server, like they were asked, maybe things would be going smoother now. I'm as guilty as anyone else, as I only got on there once or twice. But the fact remains that big patches like this [i']require testing and fixing in order to run smoothly.

Something to tuck away for the future, perhaps, in any case.

Beta server never provides an accurate fix on how it will act on the main server. That is why they need these intermission stress tests - to load down the host and see what happens.

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Server performance is being continually monitored so that we can work on improving it for everyone. KFS1 is getting loads of data, and that's something that is difficult to get on the Beta server.

We appreciate your patience.

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I just logged a bit ago everyone was laggin floatin around meh in slow motion. The Axis FRU that was S of Dinant, evey Axis palyer I shot was in some sort of lag trance...I figure it could have been me. Alot of slow motion movement...I logged because it felt as it the guys I was taking out almost seemed to not even notice if I was there or not. Somethin was up.

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Patience is a virtue. Remember the shakedown intermission? That's what we're doing right now, to get this stuff taken care of now. I'm sure CRS are busting their asses as I write this, trying to get as much fixed as they can humanly manage.

So, cut em some slack. They are only human, and there aren't very many of them :)

Join Date: Sep 2011

Location: Jensen Beach, FL

Posts: 153

Oh you poor fool. (I mean that in a nice, head patting kind of way)

You have no idea what patience is.

Anyone that's been playing this game for any length of time learned patience or went insane. Now mind you, just because they went insane doesn't mean they stopped playing the game, we usually put those people in AHC.

When you get your harddrive wiped out from a WWIIOL update...then you can preach to use about learning patience.

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Anyone that's been playing this game for any length of time learned patience or went insane. Now mind you, just because they went insane doesn't mean they stopped playing the game, we usually put those people in AHC.

When you get your harddrive wiped out from a WWIIOL update...then you can preach to use about learning patience.

lol, made me start laughing then launch into a coughing fit.

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