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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.34.3.1 Supply Testing


GOPHUR
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We need to test supply for the live server. Please test anything you can think of and post your results.

Primary bugs are killed vehicles not resupplying. The resupply timer is 10 minutes.

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World War Two Online - Release Candidate

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Version 1.34.3.1 (11-15-2011)

Note: We need MASSIVE supply testing, test everything you can think of!!!

Supply:

- Fixed supply

- Fixed despawn location reading n/a

Infantry:

- Realigned Garand sight picture

- Added missing BAR animations (stick in the air)

- Improved US sniper scopes (others under review)

Vehicles:

- Fixed US plane bailout

- Fix for individual decals

Host:

- Many host performance improvements

- Fixed a couple of causes of cell host crashes

Misc:

- Fixed freeze (CTD) when changing brigades

- Fixed grenadier manuals reading wrong number of rounds

- Updated error codes to be more user friendly

- Fixed killing clones while they are firing

- AAR despawn functionality changed (I don't understand it yet)

- Updated languages

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When can we get this to test ?

Live is still 1.34.2.225

Beta server is dwn fr maintenance

Is live coming dwn for patch or is that why beta server is down

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