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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

#6119 - Errors 126 and 20033


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[Thu Nov 24 19:40:31.790 2011] t:0 closing code:30100

[Thu Nov 24 19:40:34.041 2011] t:1 closing code:30100

[Thu Nov 24 19:40:34.821 2011] t:2 closing code:30006

Thu Nov 24 19:40:34 2011 network election of 2 addresses:

-removed-

[Thu Nov 24 19:40:35.357 2011] t:3 srvInf

[Thu Nov 24 19:40:35.359 2011] t:3 on:1 h:3515903375 p:27015 aMap

[Thu Nov 24 19:41:35.660 2011] t:3 pAcc

[Thu Nov 24 19:41:38.075 2011] tciRx ro:2 ip:0.0.0.144

[Thu Nov 24 19:41:38.078 2011] t:3 sNot

[Thu Nov 24 19:41:38.078 2011] ! no cell for rvj

[Thu Nov 24 19:41:38.714 2011] Netcode2: netcode2 usage disabled by server.

[Thu Nov 24 19:41:38.714 2011] t:5 on:1 h:3515903376 p:27015 aCell

[Thu Nov 24 19:41:38.720 2011] redired

[Thu Nov 24 19:42:23.013 2011] spe

[Thu Nov 24 19:42:23.013 2011] t:5 sending pEx

[Thu Nov 24 19:42:23.180 2011] t:5 closing code:30014

[Thu Nov 24 19:42:23.196 2011] pmr

[Thu Nov 24 19:42:27.037 2011] redired

[Thu Nov 24 19:42:27.479 2011] t:3 pAcc

[Thu Nov 24 19:42:46.987 2011] t:3 pAcc

[Thu Nov 24 19:42:52.152 2011] tciRx ro:2 ip:0.0.0.144

[Thu Nov 24 19:42:52.155 2011] t:3 sNot

[Thu Nov 24 19:42:52.155 2011] rvj

[Thu Nov 24 19:42:52.816 2011] Netcode2: netcode2 usage disabled by server.

[Thu Nov 24 19:42:52.816 2011] t:6 on:1 h:3515903376 p:27015 aCell

[Thu Nov 24 19:42:52.816 2011] ! cell active

[Thu Nov 24 19:42:52.820 2011] redired

[Thu Nov 24 19:43:29.642 2011] t:6 closing code:30014

[Thu Nov 24 19:43:29.642 2011] t:6 got ENOTCONN:126

[Thu Nov 24 19:43:29.642 2011] Lost connection to cell host connection error (#6): 126 - Not connected

[Thu Nov 24 19:43:29.642 2011] spe

[Thu Nov 24 19:43:29.642 2011] pEx/no cell

[Thu Nov 24 19:43:33.700 2011] redired

[Thu Nov 24 19:43:46.675 2011] t:3 pAcc

[Thu Nov 24 19:43:54.022 2011] tciRx ro:2 ip:0.0.0.144

[Thu Nov 24 19:43:54.025 2011] t:3 sNot

[Thu Nov 24 19:43:54.025 2011] rvj

[Thu Nov 24 19:43:54.646 2011] Netcode2: netcode2 usage disabled by server.

[Thu Nov 24 19:43:54.646 2011] t:7 on:1 h:3515903376 p:27015 aCell

[Thu Nov 24 19:43:54.646 2011] ! cell active

[Thu Nov 24 19:43:54.650 2011] redired

[Thu Nov 24 19:43:55.392 2011] t:7 ec:2 fce

[Thu Nov 24 19:43:57.646 2011] t:7 ec:2 fce

Getting host cell 126 error.

And it no longer reconnects it seems, have to get out of game and back in again.

Hope this helps.

Wolfe

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[Thu Nov 24 23:17:14.632 2011] t:8 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:17:14.632 2011] ! cell active[Thu Nov 24 23:17:14.632 2011] redired[Thu Nov 24 23:20:11.241 2011] spe[Thu Nov 24 23:20:11.241 2011] t:8 sending pEx[Thu Nov 24 23:20:11.478 2011] pmr[Thu Nov 24 23:20:11.864 2011] t:8 closing code:30006[Thu Nov 24 23:20:15.267 2011] redired[Thu Nov 24 23:20:15.785 2011] t:3 pDen[Thu Nov 24 23:20:20.770 2011] t:3 pAcc[Thu Nov 24 23:20:22.485 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:20:22.488 2011] t:3 sNot[Thu Nov 24 23:20:22.488 2011] rvj[Thu Nov 24 23:20:22.973 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:20:22.973 2011] t:9 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:20:22.973 2011] ! cell active[Thu Nov 24 23:20:22.973 2011] redired[Thu Nov 24 23:21:56.471 2011] spe[Thu Nov 24 23:21:56.471 2011] t:9 sending pEx[Thu Nov 24 23:21:56.661 2011] pmr[Thu Nov 24 23:21:56.661 2011] t:9 closing code:30006[Thu Nov 24 23:22:00.516 2011] redired[Thu Nov 24 23:22:00.971 2011] t:3 pAcc[Thu Nov 24 23:22:09.118 2011] t:3 pAcc[Thu Nov 24 23:22:11.951 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:22:11.954 2011] t:3 sNot[Thu Nov 24 23:22:11.954 2011] rvj[Thu Nov 24 23:22:12.416 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:22:12.416 2011] t:10 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:22:12.416 2011] ! cell active[Thu Nov 24 23:22:12.416 2011] redired[Thu Nov 24 23:23:42.563 2011] spe[Thu Nov 24 23:23:42.563 2011] t:10 sending pEx[Thu Nov 24 23:23:42.744 2011] pmr[Thu Nov 24 23:23:42.744 2011] t:10 closing code:30014[Thu Nov 24 23:23:46.587 2011] redired[Thu Nov 24 23:23:47.049 2011] t:3 pDen[Thu Nov 24 23:23:57.576 2011] t:3 pAcc[Thu Nov 24 23:24:00.689 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:24:00.692 2011] t:3 sNot[Thu Nov 24 23:24:00.692 2011] rvj[Thu Nov 24 23:24:01.155 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:24:01.155 2011] t:11 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:24:01.155 2011] ! cell active[Thu Nov 24 23:24:01.155 2011] redired[Thu Nov 24 23:26:38.539 2011] spe[Thu Nov 24 23:26:38.539 2011] t:11 sending pEx[Thu Nov 24 23:26:38.739 2011] pmr[Thu Nov 24 23:26:38.739 2011] t:11 closing code:30014[Thu Nov 24 23:26:42.543 2011] redired[Thu Nov 24 23:26:43.054 2011] t:3 pAcc[Thu Nov 24 23:26:52.556 2011] t:3 pAcc[Thu Nov 24 23:27:37.226 2011] t:3 pAcc[Thu Nov 24 23:27:39.380 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:27:39.383 2011] t:3 sNot[Thu Nov 24 23:27:39.383 2011] rvj[Thu Nov 24 23:27:39.848 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:27:39.848 2011] t:12 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:27:39.848 2011] ! cell active[Thu Nov 24 23:27:39.848 2011] redired[Thu Nov 24 23:31:11.702 2011] spe[Thu Nov 24 23:31:11.702 2011] t:12 sending pEx[Thu Nov 24 23:31:11.899 2011] pmr[Thu Nov 24 23:31:11.899 2011] t:12 closing code:30014[Thu Nov 24 23:31:15.730 2011] redired[Thu Nov 24 23:31:16.175 2011] t:3 pAcc[Thu Nov 24 23:31:19.708 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:31:19.711 2011] t:3 sNot[Thu Nov 24 23:31:19.711 2011] rvj[Thu Nov 24 23:31:20.182 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:31:20.182 2011] t:13 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:31:20.182 2011] ! cell active[Thu Nov 24 23:31:20.182 2011] redired[Thu Nov 24 23:32:05.563 2011] spe[Thu Nov 24 23:32:05.563 2011] t:13 sending pEx[Thu Nov 24 23:32:05.729 2011] t:13 closing code:30014[Thu Nov 24 23:32:05.749 2011] pmr[Thu Nov 24 23:32:09.569 2011] redired[Thu Nov 24 23:32:10.002 2011] t:3 pAcc[Thu Nov 24 23:32:19.348 2011] t:3 pAcc[Thu Nov 24 23:32:21.233 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:32:21.236 2011] t:3 sNot[Thu Nov 24 23:32:21.236 2011] rvj[Thu Nov 24 23:32:21.722 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:32:21.722 2011] t:14 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:32:21.722 2011] ! cell active[Thu Nov 24 23:32:21.722 2011] redired[Thu Nov 24 23:34:22.240 2011] spe[Thu Nov 24 23:34:22.240 2011] t:14 sending pEx[Thu Nov 24 23:34:22.434 2011] pmr[Thu Nov 24 23:34:22.434 2011] t:14 closing code:30014[Thu Nov 24 23:34:26.260 2011] redired[Thu Nov 24 23:34:26.740 2011] t:3 pDen[Thu Nov 24 23:34:31.881 2011] t:3 pAcc[Thu Nov 24 23:34:33.910 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:34:33.913 2011] t:3 sNot[Thu Nov 24 23:34:33.913 2011] rvj[Thu Nov 24 23:34:34.389 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:34:34.389 2011] t:15 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:34:34.389 2011] ! cell active[Thu Nov 24 23:34:34.389 2011] redired[Thu Nov 24 23:44:05.406 2011] spe[Thu Nov 24 23:44:05.406 2011] t:15 sending pEx[Thu Nov 24 23:44:05.589 2011] pmr[Thu Nov 24 23:44:05.589 2011] t:15 closing code:30006[Thu Nov 24 23:44:09.431 2011] redired[Thu Nov 24 23:44:10.101 2011] t:3 pAcc[Thu Nov 24 23:44:44.010 2011] t:3 pAcc[Thu Nov 24 23:44:50.172 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:44:50.175 2011] t:3 sNot[Thu Nov 24 23:44:50.175 2011] rvj[Thu Nov 24 23:44:50.641 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:44:50.641 2011] t:16 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:44:50.641 2011] ! cell active[Thu Nov 24 23:44:50.641 2011] redired[Thu Nov 24 23:45:43.299 2011] spe[Thu Nov 24 23:45:43.299 2011] t:16 sending pEx[Thu Nov 24 23:45:43.498 2011] pmr[Thu Nov 24 23:45:43.498 2011] t:16 closing code:30014[Thu Nov 24 23:45:47.328 2011] redired[Thu Nov 24 23:45:47.808 2011] t:3 pDen[Thu Nov 24 23:45:52.757 2011] t:3 pAcc[Thu Nov 24 23:45:56.984 2011] t:3 pAcc[Thu Nov 24 23:46:02.314 2011] t:3 pAcc[Thu Nov 24 23:46:05.748 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:46:05.751 2011] t:3 sNot[Thu Nov 24 23:46:05.751 2011] rvj[Thu Nov 24 23:46:06.234 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:46:06.234 2011] t:17 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:46:06.234 2011] ! cell active[Thu Nov 24 23:46:06.234 2011] redired[Thu Nov 24 23:46:44.958 2011] spe[Thu Nov 24 23:46:44.958 2011] t:17 sending pEx[Thu Nov 24 23:46:45.155 2011] pmr[Thu Nov 24 23:46:45.155 2011] t:17 closing code:30014[Thu Nov 24 23:46:48.968 2011] redired[Thu Nov 24 23:46:49.400 2011] t:3 pDen[Thu Nov 24 23:47:28.743 2011] t:3 pAcc[Thu Nov 24 23:47:30.773 2011] tciRx ro:2 ip:0.0.0.144[Thu Nov 24 23:47:30.776 2011] t:3 sNot[Thu Nov 24 23:47:30.776 2011] rvj[Thu Nov 24 23:47:31.260 2011] Netcode2: netcode2 usage disabled by server.[Thu Nov 24 23:47:31.260 2011] t:18 on:1 h:1109188752 p:27015 aCell[Thu Nov 24 23:47:31.260 2011] ! cell active[Thu Nov 24 23:47:31.260 2011] redired[Thu Nov 24 23:56:43.570 2011] spe[Thu Nov 24 23:56:43.570 2011] t:18 sending pEx[Thu Nov 24 23:56:43.757 2011] pmr[Thu Nov 24 23:56:43.918 2011] t:18 closing code:30006[Thu Nov 24 23:56:47.576 2011] redired[Thu Nov 24 23:56:48.040 2011] t:3 pDen[Fri Nov 25 00:07:54.643 2011] t:3 pAcc[Fri Nov 25 00:07:58.047 2011] tciRx ro:2 ip:0.0.0.144[Fri Nov 25 00:07:58.050 2011] t:3 sNot[Fri Nov 25 00:07:58.050 2011] rvj[Fri Nov 25 00:07:58.531 2011] Netcode2: netcode2 usage disabled by server.[Fri Nov 25 00:07:58.531 2011] t:19 on:1 h:1109188752 p:27015 aCell[Fri Nov 25 00:07:58.531 2011] ! cell active[Fri Nov 25 00:07:58.531 2011] redired[Fri Nov 25 00:09:18.780 2011] t:3 closing code:30016[Fri Nov 25 00:09:18.780 2011] t:3 got ENOTCONN:126[Fri Nov 25 00:09:18.782 2011] t:3 closing code:30016[Fri Nov 25 00:09:18.782 2011] t:4 closing code:30016[Fri Nov 25 00:09:18.782 2011] t:4 got ENOTCONN:126[Fri Nov 25 00:09:18.782 2011] t:19 closing code:30016[Fri Nov 25 00:09:18.782 2011] t:19 got ENOTCONN:126[Fri Nov 25 00:09:18.782 2011] Lost connection to cell host connection error (#19): 126 - Not connected[Fri Nov 25 00:09:19.250 2011] Netcode2: netcode2 usage disabled by server.[Fri Nov 25 00:09:19.250 2011] t:20 on:1 h:1109188752 p:27015 aCell[Fri Nov 25 00:09:19.250 2011] ! cell active

Hope it helps

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I'm getting all the same errors. I can only play for about 3min in game. System auto despawns me and says "Cell host lost: packet data loss" and many other things.

Do other people here use Wifi. It seems to effect a lot of Wifi users.

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Suggestion for 20033. I have two connections to my router. WiFi and home-plug Ethernet. I use WiFi normally as it lets me take advantage my fast connection. However since i noticed jerkiness in inf movement a while a go I started using the Ethernet for gaming only. It disappeared.

I forgot to switch off WiFi a few days ago (simple icons toggle) and began getting 20033 every 15 mins. Back to Ethernet over home-plug and nothing. I understand its often not practical to have a wired line into the router or have a house with Ethernet connections but you should at least try it temporarily to see.

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I started getting these despawns right after the patch, and they are now worse. I only last about 15 secs . I have tried all suggestions.

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A few days ago I had a few hrs of good play, but overall since the new release Ive had nothing but problems for almost 3 wks now....before the new release I might have had a few ctds in a years time...now it takes about 2 mins and Im down....I have done everything that has been passed along as a fix but nothing works....not sure why a few days ago I was able to play for awhile and then back to crashes....also my fps went from playable to nothing....I cant even play in small towns with very little action much less a large attack....this is also since the new release....Im tired of people telling me to look at MY system for answers

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I have both of those errors on a constant basis. I get the 20033 error mostly, but did have the other one today as well.

Sometimes it just bumps me out of the in game world and to the mission screen, and then I can spawn right back in. Other times, it completely boots me from game.

In addition, I'm getting hung up constantly when I spawn in at the "did you know" screen. Sometimes I will get stuck for 20-30 seconds before finally getting in. Other times it will hang up on the "did you know" page and boot me directly to desktop.

As it stands now, the game is pretty much unplayable as I can only stay in game for maybe 10mins max before I get booted.

thewench

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Just got the 126 error:

WW2_Log:

[Wed Nov 23 17:58:32.923 2011] t:11 closing code:30014

[Wed Nov 23 17:58:32.923 2011] t:11 got ENOTCONN:126

[Wed Nov 23 17:58:32.923 2011] Lost connection to cell host connection error (#11): 126 - Not connected

[Wed Nov 23 17:58:32.923 2011] spe

[Wed Nov 23 17:58:32.923 2011] pEx/no cell

[Wed Nov 23 17:58:36.978 2011] redired

[Wed Nov 23 17:58:37.601 2011] pmr

[Wed Nov 23 17:58:37.899 2011] t:3 pAcc

I cannot find an error.dmp file

I was having the CTD on load screen earlier today and the last patch fixed that. This is the first time for this error for me.

DxDiag at following link:

http://www.box.com/s/hyfppd5etyj900mk5dl9

No need for error .dmp. It is collected automatically and is not human readable. In general we don;t need anything but a log sile and that only when you have a repeatable CTD and can describe and repeat the method.

For connection related issues a DxDiag is almost never needed.

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It seems that uglyboy was fixed. That's what my coders tell me anyway, by fixing issues on his computer that were eating his network resources. We're still looking at other changes we can make here but he had it the worst and was fixed. Ugly can you share here what you changed to fix this for you?

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Just 20033 twice since server update/restart, in 5 minutes, good to see netcode2 and related ping back but still having the netcode2 not connected that was affecting earlier versions of 1.34 before it was shut down.

The connection fragmentation or whatever is at its worst ( the white lines under ping ), 3 hours ago was long white lines, now it's more like dots... nothing changed on my end. Ping is a bit worse then it should be.

EDIT just read GOPHUR post, since i shutted down a java updater application that was popping up at random, and just to be sure shutted also all windows updater, adobe updater from showing ever again, it started to work fluidly for hours, that's before the quick manteinance of 1 hour ago, now it's seems it's back to square 1. I'm adding the mail from KFS1 that suggested this there may be clues inside for other people problems. Well mail provider decided to do a manteinance right this moment, will have to wait a bit for that mail.

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Update, no more cellhost since last post, could be a temporary hiccup, still packet fragmentation tho.

Here's the mail:

Ok, this part:
      1    <1 ms    <1 ms    <1 ms        2     *       26 ms    25 ms        3     *       27 ms    26 ms        4    28 ms    27 ms    27 ms  
may suggest a problem with your internet connection or your ISP; "*" either means "a packet got lost" or "they didn't reply because they don't treat replying to traceroute as a priority".
However:
      1    <1 ms    <1 ms    <1 ms        2     *       26 ms    26 ms        3   486 ms    41 ms     *     
This is very much more likely to be suggesting the problem is the connection to your ISP. The first *
      2     *       26 ms    26 ms  
that could just be their router is busy, but on the third line is the clue:
      3   486 ms    41 ms     *     
We got a reply but it took a much longer than expected time.
This suggests that either there is a bad connection between your router/modem (xxx) and the ISPs (xxx) causing it to reconnect periodically or something on your network is moving a lot of data suddenly every now and again.
Another option is that your firewall is misconfigured/out of memory, so that sometimes it runs smoothly but other times it causes packets to dissapear when it has to reload.
You should be able to contact your ISP or network provider with these traceroutes:
    Traccia instradamento verso 66.28.224.141 su un massimo di 18 punti di passaggio
      1    <1 ms    <1 ms    <1 ms         2    27 ms    28 ms    27 ms         3    26 ms    26 ms    27 ms         4   592 ms    27 ms    27 ms        5    31 ms    31 ms    31 ms       ...    Traccia instradamento verso 66.28.224.141 su un massimo di 18 punti di passaggio
      1    <1 ms    <1 ms    <1 ms         2    25 ms    26 ms    26 ms        3   157 ms    27 ms    26 ms      ...    Traccia instradamento verso 209.144.109.141 su un massimo di 18 punti di passaggio
      1    <1 ms    <1 ms    <1 ms         2     *       26 ms    26 ms         3   486 ms    41 ms     *        # Aha!      4     *       27 ms    27 ms       ...    Traccia instradamento verso 209.144.109.141 su un massimo di 18 punti di passaggio
      1    <1 ms    <1 ms    <1 ms         2    26 ms    26 ms    26 ms         3     *       27 ms    26 ms         4   511 ms    27 ms    27 ms   
And get some help from them.
However:: They will probably start by telling you to reboot your modem, followed by asking you to run a virus scan.
You pointed out that you are seeing very high pings when the game starts up, in the game logs, and if this was my computer, that would make me very suspicious.
There are a number of Windows auto-updaters (Windows update, Background Intelligent Transfer System, etc) that wait for what they consider a quiet period before they use your network connection. Naturally, this is also what any virus or malware infection would do.
It may be as simple as Auto-Updates is kicking in and choking your connection, causing the game to choke, but also causing the auto-update to choke. So by the time the game crashes and you go to look ... the network connection is fine and there's nothing running that might cause it (this has happened to me, it drove me nuts until I found out it was a java update!)
Flash, QuickTime and Java are bad for this. Peer-2-Peer file sharing applications can do it as well. Various pieces of Malware also do it 
I would strongly urge you to perform a Windows Update, check the Optional Updates for the Microsoft Malicious Software Removal Tool and select that if it is available.
I also strongly encourage you to run a full scan using the free "Malware Bytes" tool from www.malwarebytes.org. Several infections try to prevent you accessing the Malware bytes site. The Download button should take you to "CNet.com". I strongly recommend you install and run the application from Windows' Safe Mode, which you can select by pressing the Windows key plus "R" and typing "msconfig", select the "Boot" tab and check the "Safe boot" option for your operating system.
Edited by uglyboy
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Ive tried switching to a LAN connection, turning off all updater programs, switching settings in game to lowest settings... everything i tried, nothing works..... I can tell when its going to do it every time... the game will have three stutters, then on the 4th time, it auto despawns

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The longest stretch of game time I've had in the past 5 days is one period of about 45 mins. I had over 30 cell host 126s in a 45 min period. Now it's constant. No more than 8-10 (once in awhile), otherwise I'm booted in 1-2mins. Totally unplayable right now.:mad:

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Have you checked the last senteces of the mail i posted in

? Had this very same problems and that's fixed it. Check your system for java updaters, adobe updaters, windows updater etc...
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Have you checked the last senteces of the mail i posted in
? Had this very same problems and that's fixed it. Check your system for java updaters' date=' adobe updaters, windows updater etc...[/quote']

I did all this, worked for a while, then started doing it every 5 min again

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Never ctded before, now i get this errors every 10 mins or so, unplayable for now, waiting for a fix

Cheers

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Feedback needed:

Error 20033:

Are you still getting this?

Error 126:

How often do you get this. Is it on every session?

Edited by GOPHUR
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I have no other network traffic, firewall off, vis limit at minimum, detail is pretty low also. Was able to have a couple longer missions last night, then got autodespawned again.

[Mon Dec 05 22:58:09.542 2011] t:0 closing code:30100[Mon Dec 05 22:58:09.995 2011] t:1 closing code:30006[Mon Dec 05 22:58:10.447 2011] t:2 closing code:30006Mon Dec 05 22:58:10 2011 network election of 2 addresses: 66.28.224.143:187ms. 209.144.109.143:187ms. Winner: 66.28.224.143,  Manual Selection: 66.28.224.143[Mon Dec 05 22:58:10.634 2011] t:3 srvInf[Mon Dec 05 22:58:10.634 2011] t:3 on:1 h:1109188751 p:27015 aMap[Mon Dec 05 22:58:50.647 2011] t:3 pAcc[Mon Dec 05 22:58:52.100 2011] tciRx ro:2 ip:0.0.0.144[Mon Dec 05 22:58:52.103 2011] t:3 sNot[Mon Dec 05 22:58:52.103 2011] ! no cell for rvj[Mon Dec 05 22:58:52.281 2011] Netcode2:66.28.224.144 Opening 66.28.224.144...[Mon Dec 05 22:58:52.281 2011] t:5 on:1 h:1109188752 p:27015 aCell[Mon Dec 05 22:58:52.281 2011] redired[Mon Dec 05 22:58:52.380 2011] Netcode2:66.28.224.144 Opened[Mon Dec 05 22:58:53.849 2011] Netcode2:66.28.224.144 Established[Mon Dec 05 23:07:36.056 2011] t:3 closing code:30016[Mon Dec 05 23:07:36.056 2011] t:3 got ENOTCONN:126[Mon Dec 05 23:07:36.062 2011] t:3 closing code:30016[Mon Dec 05 23:07:36.231 2011] Netcode2:66.28.224.144 Disconnecting[Mon Dec 05 23:07:36.231 2011] Netcode2:66.28.224.144 Max bps: 0.00 in, 0.00 out
[Mon Dec 05 23:07:36.231 2011] Netcode2:66.28.224.144 Session Statistics:Actual bytes per second sent         896Actual bytes per second received     1024Message bytes per second sent        640Message bytes per second resent      69Message bytes per second queued      640Message bytes per second processed   594Message bytes per second ignored     0Total bytes sent                     555821Total bytes received                 345541Total message bytes sent             342326Total message bytes resent           138Total message bytes queued           342326Total message bytes received         152226Total message bytes ignored          0Messages in send buffer, by priority 0,0,0,0Bytes in send buffer, by priority    0,0,0,0Messages in resend buffer            0Bytes in resend buffer               0Current packetloss                   0%Average packetloss                   0%Elapsed connection time in seconds   523
[Mon Dec 05 23:07:36.322 2011] Netcode2:66.28.224.144 Opening 66.28.224.144...[Mon Dec 05 23:07:36.322 2011] t:6 on:1 h:1109188752 p:27015 aCell[Mon Dec 05 23:07:36.322 2011] ! cell active[Mon Dec 05 23:07:36.508 2011] Netcode2:66.28.224.144 Opened[Mon Dec 05 23:07:36.584 2011] Netcode2:66.28.224.144 Established[Mon Dec 05 23:07:36.628 2011] t:5 closing code:30006[Mon Dec 05 23:07:36.628 2011] t:5 got ENOTCONN:126[Mon Dec 05 23:07:36.628 2011] Lost connection to cell host connection error (#5): 126 - Not connected[Mon Dec 05 23:07:36.628 2011] t:5 ec:2 fce/no client[Mon Dec 05 23:07:36.628 2011] Netcode2:66.28.224.144 Disconnecting[Mon Dec 05 23:07:36.628 2011] Netcode2:66.28.224.144 Max bps: 0.00 in, 0.00 out
[Mon Dec 05 23:07:36.628 2011] Netcode2:66.28.224.144 Session Statistics:Actual bytes per second sent         557Actual bytes per second received     405Message bytes per second sent        356Message bytes per second resent      0Message bytes per second queued      356Message bytes per second processed   278Message bytes per second ignored     0Total bytes sent                     557Total bytes received                 405Total message bytes sent             356Total message bytes resent           0Total message bytes queued           356Total message bytes received         278Total message bytes ignored          0Messages in send buffer, by priority 0,0,0,0Bytes in send buffer, by priority    0,0,0,0Messages in resend buffer            1Bytes in resend buffer               68Current packetloss                   0%Average packetloss                   0%Elapsed connection time in seconds   0
[Mon Dec 05 23:07:36.628 2011] spe[Mon Dec 05 23:07:36.628 2011] pEx/no cell[Mon Dec 05 23:07:40.652 2011] redired

Don't know if this helps any, but here is my log.

Edited by GVONPAUL
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Gophur, not everyone crashes with cell host 126. Or is there more cell hosts and everyone on one of them crashes? I keep getting this over and over. Turned firewall off and no help.

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It despawned me within 2-4 minutes of lifting 3 times in a row.

Other people online seem largely unaffected. Will try playing ground if its the same.

Edit: Same. It despawns me virtually immediately.

Edited by Tigger6
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The actual message I am getting says:

SYSTEM: Connection to host reestablished.Lost connection to cell host (126): not connected
Edited by GVONPAUL
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OK roger that tigger. Some are reporting it more than others. sEEMS THERE IS MORE THAN ONE TRIGGER. i WAS INCORRET.

Damn caps lock.

I'm unsure what logs I need but the one Gvon posted looks like a good place to start.

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