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Satchel charges clipping through tank edges


kieran
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I've noticed this a few times, and have had others mention it. Sometimes (often?) when placing satchels on tanks, the satchel clips through the tank armour and sticks to something inside the tank (disappearing from view). In most cases, this means that it does not hit the component aimed for, and does no damage to the tank or crew when it goes off.

Based on stats, it doesn't seem to have stopped people sapping tanks, but it's definitely a bug.

To reproduce, try placing satchels on a tank from various angles.

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yeah we know

the bad part is we can't really prevent it without another collider rewrite

Then give us a second HEAT charge.

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The sapping behavior of at least Panhard, S35 and Crusader also seem to have chenged with one of the last patches. Since the training server is down I cannot verify all tanks, but it is almost impossible to kill a Crusader MKII with a correctly placed satchel. I found out that it takes upt to 5 satchels perfectly placed on the exact same spot to finally blow it up. This might be a clipping issue or the model has changed, but any further investigation is impossible in combat - the training server would help alot here.

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Why not add a second satchel? It is rather easy to put the single satchel wrong. The aiming to place satchels is ridiculously hard. Why we need a second satchel to at least get a second chance.

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The sapping behavior of at least Panhard' date=' S35 and Crusader also seem to have chenged with one of the last patches. Since the training server is down I cannot verify all tanks, but it is almost impossible to kill a Crusader MKII with a correctly placed satchel. I found out that it takes upt to 5 satchels perfectly placed on the exact same spot to finally blow it up. This might be a clipping issue or the model has changed, but any further investigation is impossible in combat - the training server would help alot here.[/quote']

Yep. This.

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