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CSR - Damages recorded too many times


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Sortie 1416939

AAR shows 4 units hit and 2 kills

CSR shows 6 damages and 2 kills

Sortie 1417731

AAR shows 2 units hit and 2 kills

CSR shows 5 damages and 2 kills

The recorded kills (units) did match the AAR correctly.

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Let's see if it is a fluke. I'll run a couple sorties on beta this weekend. I can cross reference with the dbase.

If anyone else sees this on live please post here.

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Unless you missed it in the "scoring tests" thread:

Stats are screwed up.

1) Damages are added in the CSR. (7 damages become 17 for example. see pics below)

2) Kill counts in-game AAR are reporting 2 different results (see pics below)

My 3 (or 4 kill mission?):

http://csr.wwiionline.com/scripts/services/persona/sortie.jsp?sid=1566574&pid=412651&page=1

stats.jpg

SShot145.jpg

SShot146.jpg

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Thanks thief. I've ticketed this. I'll need some more examples from various people. Going to test on beta atm.

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Test 1

  • beta server
  • p1 spawns us rifle
  • p2 spawns de sdkfz7 halftrack
  • p1 shoots p2 in fender (should be a damage)
  • p2 despawns
  • repeat to total 3 damages
  • p2 spawns de sdkfz7 halftrack
  • p1 shoots p2 in the head (should be kill)
  • repeat to total 3 kills
  • p2 despawn
  • p1 despawn
  • p1 aar
    • shows 3 kills
    • summary shows 3 kills
    • stats shows 3 kills and 6 hits
    • kills shows 6 hits and 3 kills

    [*]dbase shows 3 kills (kfsone tools)

I'm unable to see what CSR would show but repeating this test on live would be a good place to start.

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Test 1
  • beta server

  • p1 spawns us rifle

  • p2 spawns de sdkfz7 halftrack

  • p1 shoots p2 in fender (should be a damage)

  • p2 despawns

  • repeat to total 3 damages

  • p2 spawns de sdkfz7 halftrack

  • p1 shoots p2 in the head (should be kill)

  • repeat to total 3 kills

  • p2 despawn

  • p1 despawn

  • p1 aar

    • shows 3 kills

    • summary shows 3 kills

    • stats shows 3 kills and 6 hits

    • kills shows 6 hits and 3 kills

    [*]dbase shows 3 kills (kfsone tools)

I'm unable to see what CSR would show but repeating this test on live would be a good place to start.

Ok did that on the live server:

6 hits, 3kills in AAR became 8 hits, 3 kills in CSR:

http://csr.wwiionline.com/scripts/services/persona/sortie.jsp?sid=1679432&pid=434260

SShot154.jpg

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Ramp just che3cked the last 25 sorties and can;t find any errors. Can you check to see if this is still happening for you?

Has anyone else seen this?

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This happen to me too I got kill credit on a EI but he was still alive I then respawned and killed him with lmg no kill award both ingame or CSR. I went to see the sortie in CSR I had 0 kills and 4 damages he was the only enemy unit I shot at.

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  • 3 weeks later...

I think I know what's causing the different kill-counts in AAR.

Let's say you kill 2 planes and despawn.

After despawning someone you plinked dies later and gives you an extra kill (happens all the time when flying). (Shows 2 kills in AAR, 3 kills in CSR)

You start another mission, kill 3 planes. When mission ends, that extra kill from previous mission shows in your AAR (shows 4 kills in AAR, 3 in CSR)

This could be easily tested.

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The different AAR kills showing are what I suspected - kills from last sortie.

No problem here then. No kills are lost in any way.

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