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Ready for Test - Opel Windscreen not made of the same allied glass


fxmmauser
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I been testing the opel versus the UK pistol rounds and aiming at the driver from the front windscreen 9mm pistol rounds don't penetrate the glass including the Thompson rounds too, as many as you shoot but rifle and lmg rounds do penetrate and hit the driver correctly.

Also the side windows work correctly when shooting the 9mm rounds, so its only the frontal glass that has not the correct properties , I tested the allied trucks and were working correctly.

This happen every time I test and its easily replicated on beta.

Concluding:

- Allied trucks work correctly

- Opel front windscreen does not work correctly with 9mm/.45 rounds

- Opel side windows work correctly

- Opel front windscreen works correctly with rifle,lmg and atr rounds

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Did you notice that there is no driver's side glass on the Opel?

All of the bedford and opel glass is 1mm.

1mm is enough to stop a 9mm bullet?

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Confirmed. Windscreen and right hand door window impervious to smg and pistol rounds.

Driver side window allows bullets through.

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  • 3 weeks later...

Yeah DOC is looking at making all the glass 0mm on trucks and see if that does anything.

Calling it unbalancing when its been like this for 10 years is a little over board. Still worth a look to see what's going on.

Edited by GOPHUR
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British pistol on Opel windscreen:

  • 38 cal round hits opel windscreen
  • 213 m/s, kinetic energy of 339 J, thickness 1mm, 27 degrees
  • damage applied to winscreen matches KE
  • round loses all velocity at .68mm
  • round dead

German pistol on Bedford windscreen:

  • 9mm round hits opel windscreen
  • 314 m/s, kinetic energy 394J, thickness 1mm, 27 degrees
  • damage applied to winscreen matches KE
  • round loses all velocity at .92mm
  • round dead

So then. Both rounds stop short of penetrating the windscreen. We observe correctly that the Webley has a bigger punch than the Luger.

What specifically should I be looking for?

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Yeah DOC is looking at making all the glass 0mm on trucks and see if that does anything.

Calling it unbalancing when its been like this for 10 years is a little over board. Still worth a look to see what's going on.

I tested some truck and it seem to be affecting only the opel windscreen it seem specific just of him.

Yeah lol overraction but its many of this small things to contribute to discussions about balance.

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  • 2 weeks later...

It's not affecting the Opel at all. It's because rounds are different.

Anyhoo, DOC changed the glass on the trucks to .03mm so they should stop no bullets now. Did not test the knife.

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It's not affecting the Opel at all. It's because rounds are different.

Anyhoo, DOC changed the glass on the trucks to .03mm so they should stop no bullets now. Did not test the knife.

Good to know I don't think there is a truck with a glass between the crew an Infantry that you can penetrate with a knife :)

But was the axis opel glass the same tick has the allied truck?

The fact is a 1mm tick glass can't stop a .45 round while the allied truck class could not stop a 9mm parabellum round which had less stoping power compared to the .45, are the ingame glass data properties wrong?

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Why would you fire at the windows on an opel when firing at anything else on it will make it explode with the first bullet?

Have you tested how the NO WINDOWS on the Laffy somehow allows it's driver to take 20 GRENADIER Shots and not die?

To suggest the opel is unbalanced in the favor of the axis is an obvious sign you are hunting for your side, not for anything else, specially not fairness or balance...

Yet you got the rats to spend time on this...

FFS

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Why would you fire at the windows on an opel when firing at anything else on it will make it explode with the first bullet?

Have you tested how the NO WINDOWS on the Laffy somehow allows it's driver to take 20 GRENADIER Shots and not die?

To suggest the opel is unbalanced in the favor of the axis is an obvious sign you are hunting for your side, not for anything else, specially not fairness or balance...

Yet you got the rats to spend time on this...

FFS

I'm actually an axis player just stumble on it when was testing the PIAT on beta, I think I found already some other bugs concerning allied tanks versus axis tanks which I intend to post it here too.

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  • 2 weeks later...
  • CORNERED RAT
British pistol on Opel windscreen:
  • 38 cal round hits opel windscreen

  • 213 m/s, kinetic energy of 339 J, thickness 1mm, 27 degrees

  • damage applied to winscreen matches KE

  • round loses all velocity at .68mm

  • round dead

German pistol on Bedford windscreen:

  • 9mm round hits opel windscreen

  • 314 m/s, kinetic energy 394J, thickness 1mm, 27 degrees

  • damage applied to winscreen matches KE

  • round loses all velocity at .92mm

  • round dead

So then. Both rounds stop short of penetrating the windscreen. We observe correctly that the Webley has a bigger punch than the Luger.

What specifically should I be looking for?

I have been looking at this for a little while, but are still a little troubled by its implementation.

  • Both rounds do stop short of penetrating the windscreen as specified.

  • I am unable to see how the Webley (339J) has a bigger punch than the Luger (394J).

  • How much energy does it take to shatter the glass as opposed to complete a penetration? This, I feel, is the most likely result of any bullet strike on an automotive windscreen and therefore makes the requirement of a complete penetration superfluous.

Thankyou for your time.

James10

Edited by james10
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  • 3 weeks later...
  • 4 weeks later...

Wouldn't mind testing this but there is never a mission on beta to join and I can't make them.

There should be always a defense mission for both sides at all times in beta it would really help testing.

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  • 4 weeks later...
Yeah DOC is looking at making all the glass 0mm on trucks and see if that does anything.

Calling it unbalancing when its been like this for 10 years is a little over board. Still worth a look to see what's going on.

Any update?

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  • 4 weeks later...
  • 3 weeks later...
@fxm ".setrank 22"

Free accounts can do that?

I'm subscriber now but when I was free account I couldn't setrank so I couldn't make missions.

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  • 2 weeks later...
Unsure FX. I wasn't sure that free trials could access the test server anyway.

First they couldn't but I kept asking for it at the time of 1.33 or 1.34 and it was allowed, this was done due to lack of testers, CRS should help free accounts to also contribute by reporting bugs if they were willing to help the game.

The only problem with this is that free accounts can't make missions to test the game and are dependent on other player missions, there shouldn't be any obstacles to players who what to spent their free time helping track bugs CRS will always win with this every bug report in its due time will mean a smooth patch bug free, CRS can't allow to repeat what happen on 1.34 launch.

If CRS could just set the rank to make a mission to 1 this could potential help spot more bugs still on the development time not only by rookie players who do not have rank to make a missions but also to free accounts

Btw was pretty sure that was you who allow it XD

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  • 5 months later...
  • 2 months later...
Yeah DOC is looking at making all the glass 0mm on trucks and see if that does anything.

Calling it unbalancing when its been like this for 10 years is a little over board. Still worth a look to see what's going on.

Can DOC manually adjust a model without using a programmer?

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  • 1 month later...

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