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#6299 - 1.34.8 Increased Stutters


coda
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Since 1.34.8 went live, the old bugs that plagued the initial 1.34 release have returned.

Initial login is OK. If you don't make it back to origin, and try to re-spawn the same mission, you have a less than 50% chance of making it back in. Long spawn delay then right to the desktop. If you make it back, and respawn, not so bad. But wait, there's more

Many squaddies just flying along and CTD for no apparent reason. Haven't figured out the correlation yet, but it's definitely happening to a bunch of us.

If you switch from ground/air or air/ground in different locations, CTD.

Heavily populated areas, stutters, sometimes 1-2fps then CTD.

I know you said you look at crash logs, or if we CTD to always log right back in, but many aren't doing that so your numbers might be skewed. It's happening to so many people so often we figured out it's faster to de-spawn, exit the game and reload it, then start the next flight/mission. It's much faster then waiting for the re-spawn in game, which sometimes takes more than a couple minutes, only to CTD after waiting.

Hangar Thread

Edited by coda
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  • 3 months later...

Before my "Mission spawn denied" errors today I had 19 frames over Florenville and micro stutters (i5@3,3GHz/GTX 560 Ti/8Gig RAM/newest nVidia driver).

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  • 2 months later...

About some stutters. I had a problem or FPS getting "grounded" sometime. I updated EVGA Precision and it helped (probably the display server). I still get some micro stutter entering a busy area but the quickly smooth out.

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About some stutters. I had a problem or FPS getting "grounded" sometime. I updated EVGA Precision and it helped (probably the display server). I still get some micro stutter entering a busy area but the quickly smooth out.

Kinda have the same, I got Low FPS when some friendly Air was flying over the town I was it then stopped and return again, sometimes the air would disappear and it would stop the low fps, other times I would get low fps with no EA visible on my game.

I reported it, it seems it's somewhat affect by Air too.

Edited by fxmkorp
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