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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Connection to host re-established


xohorvath
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Got it a ton today. It doesn't count kills and only supplies them as 'unavailable.'

When it happens, I am not able to click any buttons. It takes a few seconds, then...I can spawn back in, sometimes. Other times I have to restart the game altogether.

Internet is fine.

Computer is fine.

Etc.

Anyone else?

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alot of ctd issues...have to restart after almost every mission. Not all but most. just got this error, assertion"bNormalization Result" Failed in ../../include\obe/odemath.h:321

have no idea what it means i just like to play the game. help please.

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alot of ctd issues...have to restart after almost every mission

Obviously your fault Ibe.

Edited by xohorvath
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ibe that's a physics bug. We've not been able to replicate it yet. Some players get it more than others and some get it none. That would leave me to believe that it's aggravated by a hardware or software conflict but I've not been able to nail it down.

If you get this a LOT start a new thread for me.

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This is precisely what was happening to almost everyone last night before the server reset today... Lost units and all, perfect description of what everyone/many people were bemoaning yesterday and yesterday evening.

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cc that, will post if error reoccurs.

Have not had this error since last post. RL has me pretty busy but my son ibe13 has been using my rig alot and has noted ctds on respawns at this point.

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