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Spawn atg undeployed turn into building you died and cant despawn - Fix when?


fxmmauser
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If you spawn an atg and you are pushing it near a building if you rotate your gun still undeploy and make your crew get in contact with the building wall you died and can't despawn have to wait like 2mins to auto despawn.

This is really really annoying and makes me wanna rage quit the game it also makes it look buggy has hell!

Happen on a 50mm Axis atg but I think this happens to all of them the 57mm Allied atg is the same.

Edited by fxmmauser
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  • 2 weeks later...

Not having the issue:

Test 1

  • launch offline
  • spawn axis 50mm atg
  • get near the wall and circle about until you clip
  • check both crew killed
  • despawn esc

Expected functionality.

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Not having the issue:

Test 1

  • launch offline

  • spawn axis 50mm atg

  • get near the wall and circle about until you clip

  • check both crew killed

  • despawn esc

Expected functionality.

On live:

Spawn 50mm atg at AB try to clip ab wall from inside, both crew die and you can't press esc to bring the despawn screen, you have to wait a couple of seconds for auto-despawn.

I hope you don't mean that getting your crew killed by clipping a wall is expected functionality on a game, I can touch with a tank and infantry and I don't die... Why do I have to die with an ATG why can't the game just push me back or block me from moving against a wall?

And the collision system is quite annoying/pathetic especially on a destroyed CP spawn-building, I have been project 1m in the air and done 3 full 360º, so I could be killed by a stuart tank that I was trying to kill... Please make this a priority this is bad advertisement for players, its a common gameplay issue and believe or not the ability to use ATGs in games is rare.

*I'm not sure about this but I think some guns don't have this behavior or this does not happen on all buildings.*

Edited by fxmmauser
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