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Did MIA time change?


delems
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I used a few KM Engrs today and went MIA with them, no damage to me on any of them from what I could tell, and yet, they still aren't back hours later.

Did something change with MIA time? Is KM Engr different somehow? What is the MIA time for a non damaged unit?

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I think it's about 4.5 hours. Well that's what I seem to remember reading ages ago. It may not be, I'm really not sure

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A clear answer on this would be appreciated so we know if we should be taking the time to rtb them.

With current player populations: Time > Supply , if I can save time by letting some units MIA for a couple hours I will, if we are gonna lose 10 engineers for 7 hours or more then I guess I will have to increase my time in the driving or jogging simulator.

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It seems that the anti-griefing code is broken too. If you crash an airplane upon takeoff, it won't come back.

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I thought that MIA without any injury/damage was 15 min, same as RES but with fewer points. The object was to avoid griefers.

If this is busted as it seems, I would have to say that 1.34 and its progeny may have broken more unrelated things than any other upgrade in software history. That's saying a lot I know.

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a couple of our guys said MIA time is supposed to be same as KIA, only RES had the shortened timer.

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  • 3 weeks later...

Known issue #6084. Tested 1.35.0.1 still broken.

- vehicles that despawn with no enemy damage should return to the spawn list in rescue time regardless of players RTB code (rtb,res,mia,kia)

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