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MP40 Needs to be fixed


genthc
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Whats up everyone, as we all know if you play axis the MP40 has changed dramatically throughout the years. We all know the allied smg's are way better (uber) than ours and this is to much, I remember you used to be able to shoot the mp40 without this huge recoil from it as well as used to be able to snipe with it (shoot far away, like allied smg's do). But now the gameplay is horrible with the smg, it kicks like a mule which is complete bs because there are plenty of videos online showing the mp40 hardly had a kick to it in real life. The Mp40 bullets are EXTREMELY WEAK and you need to pump a whole clip into an enemy just to kill them. The Allied smg is way to fast, accurate, looks to have very little recoil and can shoot from very far away unlike ours and we need a little balance here (Did I forget to mention their bullets do alot more damage than ours). I'm sick of using the MP40 at a small distance and having bullets shoot around my enemy as if I was using the AK47 in full auto in the old school counter strike days (basically shoots all around the enemy). I'm realistic and know any changed soon will only be in my dreams but one can only hope to get back the smg like it used to be.

By the way a Luger thread will soon follow some other time. If anyone remembers the lugar back in the day then you know what I'm talking about.

Edited by genthc
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Kneel and moving sideways and also tired seems to trigger this inaccuracy.

I for once only use rifle now, I'm unable to compete with tommy even at short ranges :(

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well it's better than the first mp40 they had in game which had it's beginning firing point 30 yards behind the barrel.... true story from 2001

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The Allied smg's are NOT better than the MP40.

Axis got use to having the uber smg and want it back.

Welcome to our world. AKA the real world.

Oh, and I got pegged by a MP40 from about 150m a couple days ago.

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Idk Lipton, last time I grabbed the french SMG I was wacking fools from 250 meters out! Literally held down the trigger and murdered 3 germans. :cool:

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I got 1000 kills with that SMG in 48 hours a few maps ago. It hasn't changed since then. Please look into the user, not the gun. The gun is amazing. Pity you can't handle it correctly.

See some of my youtube videos for tips.

/bar

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L+O+L

Were u sleeping last years, buddy ?

French SMG is now a sniper auto-rifle, and our mP40 is now firing like an air soft auto-gun : Why do u think DOC is auditing the MP40 atm ?

Facts are Facts, whatever side ur are looking at em.

VR,

Mölders.

The Allied smg's are NOT better than the MP40.

Axis got use to having the uber smg and want it back.

Welcome to our world. AKA the real world.

Oh, and I got pegged by a MP40 from about 150m a couple days ago.

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Give us the same firing and dispersion of the tommy on the mp 40 and we will all be happy and it will be balance!

End this argument pls

Edited by fxmkorp
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I'm wondering if maybe the Axis are starting to feel what, as an Allied player, I call the "$*#$&&% Finns."

That is, people playing out of their usual time zones because they're having a ball. For the record, I love Finnish F1 drivers, but hate "Finnish players," the icebergs they bob around on and the tin foil satellite antennas that they use. In particular, I hate their penchant for using lmgs-- ;)

Granted, part of this is a joke about the old breakfast club, but part of it is also serious. As a guy that guards a lot of CPs, I think I have a pretty solid sense of how people try to use lag exploits, and I've learned how to compensate--no, I'm not gonna tell you how to do it. Frequently what looks like your smg being noneffective is just you having a competent internet connection and being owned by some &$^&% on an iceberg with a tin foil satellite antenna.

That's just the way it is. CRS could turn your smg into a rocket launcher, but you'd still be dead. Physics is a ***** that way.

You used to tell us all about superior tactics and communications. Please forgive me if I suggest you engage in a bit of basic problem solving.

Edited by fodder49
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The Allied smg's are NOT better than the MP40.

The Allied smg's ARE better than the MP40 in this game.

Axis got use to having the uber smg and want it back.

Axis got use to have the history accurate moddeled smg and want it back.

Welcome to our world. AKA the real world.

Welcome to our world, AKA the missballanced world.

Oh' date=' and I got pegged by a MP40 from about 150m a couple days ago.[/quote']

Oh, and I got pegged by a FR smg form about 200m yesterday.

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OH NOES

I GOT KILLED BY ALLIED SMG AT 200m THE OTHER DAY

Waaaah. Waaaah. Waaaah

Balance balance balance

LMAO

As Allied i get killed by an axis smg at 200m more often than not

We are not in here whining, because its that common we are used to it

Br careful what you wish for, you want an Audit, then allow an Audit

You will probably get the opposite results of what you are wanting

Losing the second campaign and BALLLAAANNNCCCEEEEE

Everywhere

Try losing 9

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OH NOES

I GOT KILLED BY ALLIED SMG AT 200m THE OTHER DAY

When Allied I really felt a considerable ease of shooting and hitting with the tommy my first hits were always accurate and I did my longest smg kill at around 200m.

The french smg is not the most accurate but is better than the axis the bullets seem to always hit on groups of 2 to 3.

To all rookie players all smg have different dispersion models not sure if this is just the visual of the model, but what might be happening is that when fire your mp40 you iron sights might not be representing the actual place you are aiming.

But testing the MP40 seems that the group of bullets are more disperse while all allies hits are all in group.

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All depends on how you fire

Any weapon where you just pull the trigger and empty the mag will have crap dispersion

Fire 2-3 rounds is alot more accurate

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OH NOES

I GOT KILLED BY ALLIED SMG AT 200m THE OTHER DAY

Waaaah. Waaaah. Waaaah

Balance balance balance

LMAO

hehe, my answer was keep in the same form as lipton his argument about beeing shoot by DE smg at 150m. Apparently you didnt get it...

As Allied i get killed by an axis smg at 200m more often than not

yet here again you are rising the same bs argument again, yeah you didnt get it for sure.

We are not in here whining, because its that common we are used to it

Br careful what you wish for, you want an Audit, then allow an Audit

You will probably get the opposite results of what you are wanting

I can hardly imagine what kind of ballance could hit us even harder then it is right now. I still can recall when allied refused to play at all, becouse of the Tiger so not to mention its Africa camuflage, how many do we have in the spawn list 2 ? 1 ? Very ballanced if you ask me, sure thing. Thewhole ballance thing started becouse of Allied complains, loong time ago.

Losing the second campaign and BALLLAAANNNCCCEEEEE

Everywhere

Try losing 9

We Axis uber soldats dont loose 9,its your part of the game :P

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hehe, my answer was keep in the same form as lipton his argument about beeing shoot by DE smg at 150m. Apparently you didnt get it...

yet here again you are rising the same bs argument again, yeah you didnt get it for sure.

I can hardly imagine what kind of ballance could hit us even harder then it is right now. I still can recall when allied refused to play at all, becouse of the Tiger so not to mention its Africa camuflage, how many do we have in the spawn list 2 ? 1 ? Very ballanced if you ask me, sure thing. Thewhole ballance thing started becouse of Allied complains, loong time ago.

We Axis uber soldats dont loose 9,its your part of the game :P

Clearly you have no clue

Your the one whining about balance, the game is 1:1

German smg was superior in real life and is in this game

I play both sides( played more german than allied)

Im not argueing balance, why? Because the game is balanced

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If your going to do anyone a favour POST EVIDENCE - POST RECORDS.

Otherwise - LOCK THIS THREAD as it is nohing but a senseless whine without EVIDENCE.

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I find the MP40's dispersion a little 'odd' for single shots and short bursts. But not unusable.

At close ranges it only lacks the ROF of the two Allied SMG's, firing pattern of full auto being approx halfway between that of the other two. [Mas38 being tighter, Thompson being higher]

By all means give it the dispersion of the Thompson... *laughs*

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Sry Allies, this thread wont be locked, as the Mp40 problem is REAL.

If your going to do anyone a favour POST EVIDENCE - POST RECORDS.

Otherwise - LOCK THIS THREAD as it is nohing but a senseless whine without EVIDENCE.

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Im not argueing balance' date=' why? Because the game is balanced[/quote']

Im not out for the ballance here, im for the historically accurate modelled weapons with historical performance, that is all.

This game will never be ballanced, it never was and it never will be 1:1

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Lay down, aim the mp 40 at a target 10-20 m away, fire 1 round

See if it anywhere close to the point of aim. Do this 10 times and see the average

There is a difference between not hitting while moving (well no sht sherlock) and not hitting while stationary taking your time to aim.

Flawed smg is flawed

/thread

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Normally I play Allied only, but I do play with the Axis stuff during intermissions. Really enjoyed the MP40 myself. Once I got familiar with it and used short bursts, I found it to be really effective in CQB fights - alleys; ruins; CPs; bunkers. Personally, I found I could reliably engage targets from about 120m and in. Anything beyond that was pure luck if I got a hit.

As for Allied smgs... well the French is shyte IMHO. For me the successful engagements with that weapon are 25m and closer. I will admit that I have hit ei at 50 to 100m with it. However, when I did so I utilized a little extra elevation on the weapon and fired in short bursts and after 1/2 or more of the mag, in that fashion, I might score a kill hit. In short, it is by no means a common occurrence. This one is the worst for muzzle climb. If the target is not right in front of you...gotta have this weapon shouldered and trigger control is imperative.

The Thompson is the best Allied smg. Nice knock down power...great fire from the hip weapon in CPs and alleys etc. However, I have never reliably engaged ei outside of 100m with it. I prefer to see them inside 75m before laying down some fire. I'm not saying you cannot get some kills beyond 100m with a little luck and trigger control, but it is by no means reliable. You cannot just blaze away with it either. You'll burn through the mags too fast AND that muzzle will be pointing skyward in no time. Gotta fire in bursts with it.

The thing I see a lot in game is folks just holding down the virtual trigger and trying to hit targets while that muzzle just jumps and climbs all over the place.

Edited by skers
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evidence or this is.all subjective opinion. Perhaps link to.some.tests that you basically place each msg in a situation a conduct the same exercise with eachto get an unbiased and reliable result.

Anyone claiming bias for.such a.request.is.simply.aligning their.whine.

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