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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

OglTek (not responding)


GrAnit
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  • 1 year later...

I am now getting this problem too.... OglTek pops up then promptly fails to repond.

Using full installer.

Turned antivirus off.

Even reinstalled windows (7 64bit)...

Specs:

i7

AMD 7970 drivers up to date (tried betas too)

8gb ram

I am running eyefinity but I have tried different resolutions and have been happily running it up until the last few updates.

Any ideas other than reinstall driver (done that)?

In addition... works in offline mode.

Playgate log at the end:

I [2013-10-01 20:30.56.256 ogl.cpp:691] Date and time: 10/1/2013 20:30:56

I [2013-10-01 20:30.56.256 ogl.cpp:691] [NULL]

I [2013-10-01 20:30.56.256 ogl.cpp:691] [NULL]

I [2013-10-01 20:30.56.256 ogl.cpp:691] ChoosePixelFormat recommended #2

I [2013-10-01 20:30.56.256 ogl.cpp:691] Max pixel format is 68

I [2013-10-01 20:30.56.256 ogl.cpp:691] There were 68 pixel formats

I [2013-10-01 20:30.56.256 ogl.cpp:691] Format # 7, Version=1, Flags=0x8425, PixelType=RGB, ColorBits=32, R=8, G=8, B=8, A=8, AccumBits=64, R=16, G=16, B=16, A=16, DepthBits=24, StencilBits= 8

I [2013-10-01 20:30.56.256 ogl.cpp:691] Swap Copy

I [2013-10-01 20:30.56.256 ogl.cpp:691] Supports OpenGL

I [2013-10-01 20:30.56.256 ogl.cpp:691] Can draw to window

I [2013-10-01 20:30.56.256 ogl.cpp:691] Double buffered

I [2013-10-01 20:30.56.256 ogl.cpp:691] Deduced pixel format was #7

A [2013-10-01 20:30.59.696 teulModRecv.cpp:1771] STALL. teulModIdle interval=3466

Debug Message System Closed.

Edited by lerxster
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