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Population balanced and huge SD


matamor
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Allied had 40-63 SD for 30 minutes and didn't feel like it we had any overpop at one point and looking at population graph it showed Balanced. I reported it and few instants later, SD disappeared.

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deathberry

I remember the beginning of the camp where allies where overpop allot

And SD popped on our side with 15 for a minute idk what happened, maybe a bunch of allies got killed in the same time lol

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major0noob

few maps ago we had completely overwhelming numbers on a twerp town (like 4-1) and only like 20sec sd, but after everyone despawned the sd kept incresing and stayed at around 120 for over 30min.

maybe the increase/decrease sd code is bugged?

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I've seen SD upwards of 60 seconds, and intel messages saying Soldiers needed at both AO's. How is that even possible?

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I've seen SD upwards of 60 seconds' date=' and intel messages saying Soldiers needed at both AO's. How is that even possible?[/quote']

lot of people not at ao ?

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It's because the two systems (SD and "Soldiers needed" type messages) were not written at the same time, or based on the same data scripts. They do not work together even though we'd love it if they did. They are like two people in the same office looking out of a window on opposite sides of the room. They see the same landscape, but not the exact same trees.

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It's because the two systems (SD and "Soldiers needed" type messages) were not written at the same time' date=' or based on the same data scripts. They do not work together even though we'd love it if they did. They are like two people in the same office looking out of a window on opposite sides of the room. They see the same landscape, but not the exact same trees.[/quote']

You should have one of those people stop gawking and write some code...

Management 101.... Sheesh!!!! Texans.....

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