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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Whoopsies


puttzy
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I haven't spotted anything else aside from the small texture error on the tiger tank, I have not yet viewed all the vehicles since tigers are widely used during intermission since we Axis see so few in our supply list and to see them last is even more interesting if not super rare.

Anyways the front sprocket on the treads has the texture, I have for the older crowed put a giant red circle around it.

K0VMw6C.jpg

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Presumably all the new graphics should be checked from every vantage at every LOD...?

(Without using magnifying optics, which utilize the LOD corresponding to the magnified view, not the true distance view.)

What are the distance gradations for the different LODs, anyway?

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