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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

One last suggestion (tell me where it goes)


stonecomet
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stonecomet

One way I believe CRS can greatly impact the game is to have a greater variety of CP buildings including Army Base bunkers. Maybe spend some of that modeling time creating different looking and different interiors to these critical play areas.

Cheers,

stonecomet

please move this to the appropriate area as I cannot find a suggestion box.

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