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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Too "dark"


mortykling
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Hello,

I have a 32" Quad HD monitor and no matter what I set the brightness and/or

contrast to in this game it is too dark, even when both at 100%. Night time is unplayable, day time is "murky".

I have turned off bloom and I still get a "bloom" (sun washes of view when not even looking at sun) affect in game.

Any ideas on what may be the issue?

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  • 1 month later...

I realize this is much later, and I know about Gamma, but I have no desire to fiddle with gamma just for one game. I have moved on to other games/things, no other games/applications have this issue. Thank you for your suggestion.

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There's too much variability in video chains (card plus monitor) to model a compromise-playable-and-vaguely-realistic night environment that will work on all systems.

Daytime is easy, there's plenty of light level and system variability is unimportant. Night makes system variability much more important.

The answer can't be to not model night. Night is a key battle time for ground and naval warfare. Other games that don't model night aren't striving for playable-realism.

The answer has to be for players to adjust their systems as needed to work with the game.

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Can't you set a profile in your graphics card drivers just for BGE with increased gamma?

I don't have issues at all, infact I consider 'night' to be too light in the game, its just like early sunset on a rainy winterday in the Netherlands, not night for me.

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